| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 58 | 1623 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 0.034 | 0.964 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.250 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 16 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.246 | 0.754 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 21 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.099 | 0.901 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 18 | 1282 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.014 | 0.986 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 2 | 71 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 0.026 | 0.934 | 0.013 | 0.000 | 0.026 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 4069 | 44689 | 18 | 0 | 0 | 2 | 0 | 0 | 2 | 0.083 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 4 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.129 | 0.871 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 35 | 335 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.095 | 0.905 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 488 | 4635 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.095 | 0.905 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 3224 | 35024 | 2 | 0 | 0 | 1 | 0 | 0 | 1 | 0.084 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 97 | 1206 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.074 | 0.926 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1967 | 22028 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.082 | 0.918 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 174 | 1953 | 16 | 0 | 0 | 0 | 0 | 0 | 1 | 0.081 | 0.911 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1911 | 20479 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.085 | 0.915 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 468 | 3242 | 3 | 0 | 12 | 0 | 0 | 0 | 57 | 0.124 | 0.857 | 0.001 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.015 |
| 17 | place = allotments | 463 | 2882 | 1 | 0 | 1 | 0 | 0 | 0 | 15 | 0.138 | 0.857 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 18 | landuse = allotments | 444 | 2846 | 2 | 0 | 12 | 0 | 0 | 0 | 57 | 0.132 | 0.847 | 0.001 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.017 | |
| 19 | allotments = * | 4 | 302 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.013 | 0.984 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | |
| 20 | # | locality | 1253 | 10943 | 19 | 0 | 66 | 2 | 0 | 2 | 21 | 0.102 | 0.889 | 0.002 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.002 |
| 21 | place = locality | 1249 | 10854 | 19 | 0 | 66 | 2 | 0 | 1 | 21 | 0.102 | 0.889 | 0.002 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 22 | abandoned:place = * | 260 | 2753 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0.086 | 0.913 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 609 | 6710 | 173 | 0 | 60 | 16 | 4 | 6 | 246 | 0.078 | 0.858 | 0.022 | 0.000 | 0.008 | 0.002 | 0.001 | 0.001 | 0.031 |
| 24 | landuse = cemetery | 9 | 1248 | 67 | 0 | 37 | 0 | 2 | 0 | 33 | 0.006 | 0.894 | 0.048 | 0.000 | 0.027 | 0.000 | 0.001 | 0.000 | 0.024 | |
| 25 | landuse = commercial | 7 | 163 | 6 | 0 | 1 | 3 | 0 | 0 | 10 | 0.037 | 0.858 | 0.032 | 0.000 | 0.005 | 0.016 | 0.000 | 0.000 | 0.053 | |
| 26 | landuse = construction | 3 | 110 | 1 | 0 | 0 | 5 | 1 | 1 | 27 | 0.020 | 0.743 | 0.007 | 0.000 | 0.000 | 0.034 | 0.007 | 0.007 | 0.182 | |
| 27 | landuse = farmland | 6 | 47 | 4 | 0 | 1 | 0 | 0 | 0 | 12 | 0.086 | 0.671 | 0.057 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | 0.171 | |
| 28 | landuse = farmyard | 194 | 389 | 10 | 0 | 4 | 3 | 1 | 1 | 27 | 0.308 | 0.618 | 0.016 | 0.000 | 0.006 | 0.005 | 0.002 | 0.002 | 0.043 | |
| 29 | landuse = residential | 82 | 749 | 9 | 0 | 4 | 1 | 0 | 0 | 14 | 0.095 | 0.872 | 0.010 | 0.000 | 0.005 | 0.001 | 0.000 | 0.000 | 0.016 | |
| 30 | landuse = retail | 3 | 229 | 1 | 0 | 0 | 2 | 0 | 0 | 6 | 0.012 | 0.950 | 0.004 | 0.000 | 0.000 | 0.008 | 0.000 | 0.000 | 0.025 | |
| 31 | leisure = park | 37 | 544 | 24 | 0 | 2 | 0 | 0 | 2 | 12 | 0.060 | 0.876 | 0.039 | 0.000 | 0.003 | 0.000 | 0.000 | 0.003 | 0.019 | |
| 32 | leisure = garden | 3 | 66 | 2 | 0 | 1 | 0 | 0 | 1 | 1 | 0.041 | 0.892 | 0.027 | 0.000 | 0.014 | 0.000 | 0.000 | 0.014 | 0.014 | |
| 33 | amenity = marketplace | 9 | 281 | 2 | 0 | 0 | 0 | 0 | 0 | 12 | 0.030 | 0.924 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.039 | |
| 34 | place = * | 183 | 2040 | 35 | 0 | 1 | 0 | 0 | 0 | 17 | 0.080 | 0.896 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.007 | |
| 35 | residential = * | 64 | 612 | 7 | 0 | 3 | 0 | 0 | 0 | 13 | 0.092 | 0.876 | 0.010 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.019 | |
| 36 | landuse = * | 89 | 1150 | 15 | 0 | 9 | 2 | 0 | 1 | 75 | 0.066 | 0.858 | 0.011 | 0.000 | 0.007 | 0.001 | 0.000 | 0.001 | 0.056 | |
| 37 | # | natural | 300 | 2549 | 120 | 0 | 80 | 12 | 2 | 0 | 585 | 0.082 | 0.699 | 0.033 | 0.000 | 0.022 | 0.003 | 0.001 | 0.000 | 0.160 |
| 38 | place = island | 1 | 5 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.143 | 0.714 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 3 | 98 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.029 | 0.951 | 0.000 | 0.000 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 27 | 281 | 10 | 0 | 1 | 1 | 0 | 0 | 4 | 0.083 | 0.867 | 0.031 | 0.000 | 0.003 | 0.003 | 0.000 | 0.000 | 0.012 | |
| 41 | leisure = nature_reserve | 1 | 156 | 6 | 0 | 0 | 0 | 1 | 0 | 5 | 0.006 | 0.923 | 0.036 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.030 | |
| 42 | boundary = * | 59 | 688 | 8 | 0 | 11 | 3 | 0 | 0 | 21 | 0.075 | 0.871 | 0.010 | 0.000 | 0.014 | 0.004 | 0.000 | 0.000 | 0.027 | |
| 43 | natural = * | 208 | 1489 | 100 | 0 | 67 | 7 | 1 | 0 | 550 | 0.086 | 0.615 | 0.041 | 0.000 | 0.028 | 0.003 | 0.000 | 0.000 | 0.227 | |
| 44 | ele = * | 52 | 275 | 4 | 0 | 2 | 1 | 0 | 0 | 10 | 0.151 | 0.799 | 0.012 | 0.000 | 0.006 | 0.003 | 0.000 | 0.000 | 0.029 | |
| 45 | # | water | 5125 | 21707 | 136 | 0 | 46 | 130 | 18 | 0 | 150 | 0.188 | 0.795 | 0.005 | 0.000 | 0.002 | 0.005 | 0.001 | 0.000 | 0.005 |
| 46 | waterway = drain | 105 | 600 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0.147 | 0.842 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 76 | 573 | 32 | 0 | 0 | 0 | 2 | 0 | 5 | 0.110 | 0.833 | 0.047 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.007 | |
| 48 | waterway = stream | 1711 | 5968 | 26 | 0 | 25 | 13 | 0 | 0 | 22 | 0.220 | 0.769 | 0.003 | 0.000 | 0.003 | 0.002 | 0.000 | 0.000 | 0.003 | |
| 49 | waterway = river | 3098 | 9808 | 33 | 0 | 13 | 87 | 8 | 0 | 25 | 0.237 | 0.750 | 0.003 | 0.000 | 0.001 | 0.007 | 0.001 | 0.000 | 0.002 | |
| 50 | waterway = canal | 27 | 971 | 1 | 0 | 0 | 6 | 6 | 0 | 54 | 0.025 | 0.912 | 0.001 | 0.000 | 0.000 | 0.006 | 0.006 | 0.000 | 0.051 | |
| 51 | type = waterway | 451 | 1677 | 2 | 0 | 3 | 55 | 11 | 0 | 7 | 0.204 | 0.760 | 0.001 | 0.000 | 0.001 | 0.025 | 0.005 | 0.000 | 0.003 | |
| 52 | type = watershed | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 50 | 3060 | 28 | 0 | 6 | 24 | 1 | 0 | 29 | 0.016 | 0.957 | 0.009 | 0.000 | 0.002 | 0.008 | 0.000 | 0.000 | 0.009 | |
| 54 | natural = spring | 45 | 579 | 6 | 0 | 2 | 0 | 1 | 0 | 14 | 0.070 | 0.895 | 0.009 | 0.000 | 0.003 | 0.000 | 0.002 | 0.000 | 0.022 | |
| 55 | tunnel = * | 1454 | 5623 | 30 | 0 | 7 | 0 | 0 | 0 | 26 | 0.204 | 0.788 | 0.004 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 56 | waterway = * | 6 | 38 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.133 | 0.844 | 0.022 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 39 | 2956 | 20 | 0 | 6 | 24 | 1 | 0 | 23 | 0.013 | 0.963 | 0.007 | 0.000 | 0.002 | 0.008 | 0.000 | 0.000 | 0.007 | |
| 58 | # | highway | 185 | 113624 | 169 | 0 | 75 | 11 | 6 | 7 | 324 | 0.002 | 0.993 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.003 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 118 | 1283 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.084 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 8836 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 9433 | 7 | 0 | 0 | 1 | 0 | 0 | 1 | 0.000 | 0.999 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 4 | 13279 | 18 | 0 | 16 | 0 | 0 | 0 | 6 | 0.000 | 0.997 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 2 | 2739 | 17 | 0 | 0 | 3 | 1 | 0 | 7 | 0.001 | 0.989 | 0.006 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.003 | |
| 65 | highway = residential | 12 | 67692 | 84 | 0 | 52 | 6 | 2 | 5 | 135 | 0.000 | 0.996 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 66 | highway = service | 2 | 3880 | 14 | 0 | 6 | 0 | 0 | 2 | 47 | 0.001 | 0.982 | 0.004 | 0.000 | 0.002 | 0.000 | 0.000 | 0.001 | 0.012 | |
| 67 | highway = track | 3 | 258 | 1 | 0 | 0 | 0 | 0 | 0 | 4 | 0.011 | 0.970 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.015 | |
| 68 | type = associatedStreet | 0 | 3846 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 43 | 2038 | 19 | 0 | 1 | 0 | 3 | 0 | 122 | 0.019 | 0.916 | 0.009 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.055 | |
| 71 | bridge = * | 20 | 1329 | 4 | 0 | 0 | 2 | 0 | 0 | 8 | 0.015 | 0.975 | 0.003 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.006 | |
| 72 | # | public_transport | 3125 | 49483 | 467 | 0 | 31 | 66 | 6 | 4 | 322 | 0.058 | 0.925 | 0.009 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.006 |
| 73 | highway = bus_stop | 1781 | 17807 | 300 | 0 | 9 | 25 | 2 | 2 | 150 | 0.089 | 0.887 | 0.015 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.007 | |
| 74 | type = route | 1 | 70 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0.013 | 0.909 | 0.078 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 17 | 719 | 1 | 0 | 0 | 0 | 1 | 0 | 35 | 0.022 | 0.930 | 0.001 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.045 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 59 | 1295 | 3 | 0 | 0 | 0 | 0 | 0 | 3 | 0.043 | 0.952 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 78 | building = train_station | 17 | 233 | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0.067 | 0.921 | 0.008 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 2 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.057 | 0.943 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 8 | 212 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.036 | 0.959 | 0.005 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 1 | 22 | 5 | 0 | 0 | 0 | 0 | 0 | 4 | 0.031 | 0.688 | 0.156 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | |
| 82 | public_transport = * | 2713 | 29546 | 388 | 0 | 10 | 29 | 2 | 3 | 223 | 0.082 | 0.898 | 0.012 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.007 | |
| 83 | route = * | 52 | 15090 | 16 | 0 | 21 | 30 | 3 | 1 | 34 | 0.003 | 0.990 | 0.001 | 0.000 | 0.001 | 0.002 | 0.000 | 0.000 | 0.002 | |
| 84 | route_master = * | 17 | 752 | 1 | 0 | 0 | 2 | 1 | 0 | 35 | 0.021 | 0.931 | 0.001 | 0.000 | 0.000 | 0.002 | 0.001 | 0.000 | 0.043 | |
| 85 | railway = * | 218 | 3461 | 23 | 0 | 0 | 3 | 0 | 0 | 14 | 0.059 | 0.931 | 0.006 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.004 | |
| 86 | aeroway = * | 22 | 159 | 5 | 0 | 0 | 0 | 0 | 0 | 2 | 0.117 | 0.846 | 0.027 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | |
| 87 | # | industrial | 634 | 6203 | 57 | 101 | 33 | 10 | 3 | 5 | 312 | 0.086 | 0.843 | 0.008 | 0.014 | 0.004 | 0.001 | 0.000 | 0.001 | 0.042 |
| 88 | landuse = industrial | 330 | 4554 | 30 | 24 | 24 | 9 | 2 | 2 | 165 | 0.064 | 0.886 | 0.006 | 0.005 | 0.005 | 0.002 | 0.000 | 0.000 | 0.032 | |
| 89 | building = industrial | 225 | 1466 | 19 | 15 | 8 | 0 | 0 | 3 | 131 | 0.121 | 0.785 | 0.010 | 0.008 | 0.004 | 0.000 | 0.000 | 0.002 | 0.070 | |
| 90 | building = warehouse | 74 | 227 | 8 | 1 | 2 | 1 | 1 | 0 | 14 | 0.226 | 0.692 | 0.024 | 0.003 | 0.006 | 0.003 | 0.003 | 0.000 | 0.043 | |
| 91 | office = construction_company | 3 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.073 | 0.878 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.049 | |
| 92 | industrial = * | 29 | 530 | 3 | 61 | 3 | 3 | 0 | 1 | 59 | 0.042 | 0.769 | 0.004 | 0.089 | 0.004 | 0.004 | 0.000 | 0.001 | 0.086 | |
| 93 | # | infrastructure | 3187 | 8866 | 160 | 918 | 93 | 50 | 2 | 0 | 1168 | 0.221 | 0.614 | 0.011 | 0.064 | 0.006 | 0.003 | 0.000 | 0.000 | 0.081 |
| 94 | amenity = fuel | 204 | 87 | 0 | 819 | 1 | 26 | 0 | 0 | 13 | 0.177 | 0.076 | 0.000 | 0.712 | 0.001 | 0.023 | 0.000 | 0.000 | 0.011 | |
| 95 | building = service | 1303 | 457 | 36 | 61 | 12 | 1 | 0 | 0 | 521 | 0.545 | 0.191 | 0.015 | 0.026 | 0.005 | 0.000 | 0.000 | 0.000 | 0.218 | |
| 96 | barrier = * | 336 | 4371 | 44 | 6 | 27 | 2 | 0 | 0 | 62 | 0.069 | 0.902 | 0.009 | 0.001 | 0.006 | 0.000 | 0.000 | 0.000 | 0.013 | |
| 97 | power = * | 2241 | 3058 | 79 | 4 | 23 | 17 | 2 | 0 | 624 | 0.371 | 0.506 | 0.013 | 0.001 | 0.004 | 0.003 | 0.000 | 0.000 | 0.103 | |
| 98 | substation = * | 1445 | 1287 | 17 | 58 | 4 | 10 | 0 | 0 | 449 | 0.442 | 0.394 | 0.005 | 0.018 | 0.001 | 0.003 | 0.000 | 0.000 | 0.137 | |
| 99 | pipeline = * | 101 | 96 | 2 | 58 | 2 | 2 | 0 | 0 | 85 | 0.292 | 0.277 | 0.006 | 0.168 | 0.006 | 0.006 | 0.000 | 0.000 | 0.246 | |
| 100 | man_made = * | 133 | 1870 | 23 | 24 | 43 | 4 | 0 | 0 | 289 | 0.056 | 0.784 | 0.010 | 0.010 | 0.018 | 0.002 | 0.000 | 0.000 | 0.121 | |
| 101 | embankment = * | 2 | 280 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.007 | 0.993 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 54 | 4019 | 143 | 15 | 64 | 4 | 3 | 1 | 74 | 0.012 | 0.918 | 0.033 | 0.003 | 0.015 | 0.001 | 0.001 | 0.000 | 0.017 |
| 103 | amenity = place_of_worship | 44 | 2724 | 73 | 5 | 25 | 1 | 3 | 1 | 37 | 0.015 | 0.935 | 0.025 | 0.002 | 0.009 | 0.000 | 0.001 | 0.000 | 0.013 | |
| 104 | amenity = monastery | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.933 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.067 | |
| 105 | amenity = grave_yard | 1 | 44 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.021 | 0.917 | 0.000 | 0.021 | 0.000 | 0.000 | 0.000 | 0.000 | 0.042 | |
| 106 | building = church | 1 | 1528 | 22 | 6 | 8 | 2 | 0 | 0 | 4 | 0.001 | 0.973 | 0.014 | 0.004 | 0.005 | 0.001 | 0.000 | 0.000 | 0.003 | |
| 107 | building = cathedral | 0 | 35 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.946 | 0.027 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.027 | |
| 108 | building = chapel | 24 | 288 | 5 | 1 | 8 | 1 | 0 | 0 | 6 | 0.072 | 0.865 | 0.015 | 0.003 | 0.024 | 0.003 | 0.000 | 0.000 | 0.018 | |
| 109 | religion = * | 50 | 3800 | 129 | 11 | 62 | 3 | 2 | 0 | 60 | 0.012 | 0.923 | 0.031 | 0.003 | 0.015 | 0.001 | 0.000 | 0.000 | 0.015 | |
| 110 | cemetery = * | 1 | 51 | 3 | 0 | 0 | 0 | 0 | 0 | 9 | 0.016 | 0.797 | 0.047 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.141 | |
| 111 | # | education | 456 | 6553 | 131 | 14 | 15 | 7 | 1 | 3 | 124 | 0.062 | 0.897 | 0.018 | 0.002 | 0.002 | 0.001 | 0.000 | 0.000 | 0.017 |
| 112 | landuse = education | 5 | 824 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.006 | 0.992 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | |
| 113 | amenity = university | 1 | 199 | 5 | 0 | 0 | 0 | 0 | 2 | 2 | 0.005 | 0.952 | 0.024 | 0.000 | 0.000 | 0.000 | 0.000 | 0.010 | 0.010 | |
| 114 | amenity = college | 2 | 328 | 19 | 1 | 0 | 0 | 0 | 0 | 6 | 0.006 | 0.921 | 0.053 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.017 | |
| 115 | amenity = school | 291 | 1720 | 39 | 3 | 1 | 3 | 0 | 1 | 32 | 0.139 | 0.823 | 0.019 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.015 | |
| 116 | amenity = kindergarten | 24 | 1860 | 15 | 4 | 2 | 1 | 0 | 0 | 27 | 0.012 | 0.962 | 0.008 | 0.002 | 0.001 | 0.001 | 0.000 | 0.000 | 0.014 | |
| 117 | amenity = arts_centre | 47 | 216 | 5 | 0 | 1 | 1 | 0 | 0 | 3 | 0.172 | 0.791 | 0.018 | 0.000 | 0.004 | 0.004 | 0.000 | 0.000 | 0.011 | |
| 118 | amenity = music_school | 3 | 91 | 1 | 3 | 1 | 0 | 0 | 0 | 1 | 0.030 | 0.910 | 0.010 | 0.030 | 0.010 | 0.000 | 0.000 | 0.000 | 0.010 | |
| 119 | building = university | 16 | 145 | 7 | 0 | 0 | 1 | 0 | 0 | 0 | 0.095 | 0.858 | 0.041 | 0.000 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 4 | 100 | 9 | 0 | 0 | 0 | 0 | 0 | 6 | 0.034 | 0.840 | 0.076 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.050 | |
| 121 | building = school | 69 | 710 | 10 | 3 | 4 | 2 | 1 | 0 | 7 | 0.086 | 0.881 | 0.012 | 0.004 | 0.005 | 0.002 | 0.001 | 0.000 | 0.009 | |
| 122 | building = kindergarten | 1 | 538 | 4 | 1 | 4 | 0 | 0 | 0 | 8 | 0.002 | 0.968 | 0.007 | 0.002 | 0.007 | 0.000 | 0.000 | 0.000 | 0.014 | |
| 123 | building = dormitory | 0 | 686 | 16 | 0 | 1 | 1 | 0 | 0 | 26 | 0.000 | 0.940 | 0.022 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.036 | |
| 124 | office = educational_institution | 3 | 53 | 1 | 0 | 1 | 0 | 0 | 0 | 4 | 0.048 | 0.855 | 0.016 | 0.000 | 0.016 | 0.000 | 0.000 | 0.000 | 0.065 | |
| 125 | faculty = * | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.939 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.061 | |
| 126 | # | healthcare | 1235 | 4125 | 64 | 1764 | 41 | 17 | 2 | 6 | 271 | 0.164 | 0.548 | 0.009 | 0.234 | 0.005 | 0.002 | 0.000 | 0.001 | 0.036 |
| 127 | amenity = hospital | 26 | 606 | 11 | 0 | 2 | 0 | 0 | 0 | 8 | 0.040 | 0.928 | 0.017 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.012 | |
| 128 | amenity = pharmacy | 108 | 898 | 17 | 1681 | 3 | 14 | 1 | 1 | 78 | 0.039 | 0.321 | 0.006 | 0.600 | 0.001 | 0.005 | 0.000 | 0.000 | 0.028 | |
| 129 | amenity = clinic | 82 | 662 | 18 | 19 | 6 | 0 | 0 | 0 | 21 | 0.101 | 0.819 | 0.022 | 0.024 | 0.007 | 0.000 | 0.000 | 0.000 | 0.026 | |
| 130 | amenity = doctors | 86 | 775 | 6 | 14 | 5 | 2 | 0 | 4 | 24 | 0.094 | 0.846 | 0.007 | 0.015 | 0.005 | 0.002 | 0.000 | 0.004 | 0.026 | |
| 131 | amenity = dentist | 22 | 369 | 2 | 19 | 3 | 0 | 0 | 1 | 29 | 0.049 | 0.829 | 0.004 | 0.043 | 0.007 | 0.000 | 0.000 | 0.002 | 0.065 | |
| 132 | amenity = veterinary | 20 | 199 | 0 | 14 | 13 | 1 | 0 | 0 | 10 | 0.078 | 0.774 | 0.000 | 0.054 | 0.051 | 0.004 | 0.000 | 0.000 | 0.039 | |
| 133 | building = hospital | 27 | 431 | 8 | 3 | 6 | 0 | 0 | 0 | 12 | 0.055 | 0.885 | 0.016 | 0.006 | 0.012 | 0.000 | 0.000 | 0.000 | 0.025 | |
| 134 | building = clinic | 0 | 38 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.950 | 0.050 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 862 | 327 | 4 | 5 | 2 | 0 | 1 | 0 | 84 | 0.671 | 0.254 | 0.003 | 0.004 | 0.002 | 0.000 | 0.001 | 0.000 | 0.065 | |
| 136 | healthcare = * | 239 | 2811 | 40 | 1704 | 23 | 16 | 1 | 5 | 106 | 0.048 | 0.568 | 0.008 | 0.345 | 0.005 | 0.003 | 0.000 | 0.001 | 0.021 | |
| 137 | # | government | 761 | 8302 | 149 | 396 | 49 | 15 | 6 | 8 | 284 | 0.076 | 0.833 | 0.015 | 0.040 | 0.005 | 0.002 | 0.001 | 0.001 | 0.028 |
| 138 | amenity = fire_station | 1 | 342 | 2 | 0 | 3 | 0 | 1 | 0 | 11 | 0.003 | 0.950 | 0.006 | 0.000 | 0.008 | 0.000 | 0.003 | 0.000 | 0.031 | |
| 139 | amenity = ranger_station | 0 | 121 | 4 | 2 | 8 | 0 | 0 | 0 | 0 | 0.000 | 0.896 | 0.030 | 0.015 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 4 | 579 | 5 | 1 | 9 | 0 | 0 | 0 | 19 | 0.006 | 0.938 | 0.008 | 0.002 | 0.015 | 0.000 | 0.000 | 0.000 | 0.031 | |
| 141 | amenity = post_office | 98 | 1008 | 29 | 367 | 0 | 5 | 1 | 0 | 28 | 0.064 | 0.656 | 0.019 | 0.239 | 0.000 | 0.003 | 0.001 | 0.000 | 0.018 | |
| 142 | amenity = post_box | 0 | 12 | 3 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.750 | 0.188 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | |
| 143 | amenity = police | 2 | 698 | 12 | 1 | 1 | 1 | 1 | 2 | 25 | 0.003 | 0.939 | 0.016 | 0.001 | 0.001 | 0.001 | 0.001 | 0.003 | 0.034 | |
| 144 | amenity = prison | 0 | 54 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.964 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.036 | |
| 145 | amenity = courthouse | 28 | 107 | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 0.201 | 0.770 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.022 | |
| 146 | amenity = customs | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.929 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.071 | |
| 147 | amenity = mortuary | 13 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.684 | 0.316 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 2 | 520 | 10 | 0 | 1 | 0 | 0 | 0 | 21 | 0.004 | 0.939 | 0.018 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.038 | |
| 149 | amenity = theatre | 5 | 69 | 3 | 0 | 0 | 0 | 0 | 0 | 2 | 0.063 | 0.873 | 0.038 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.025 | |
| 150 | amenity = cinema | 17 | 121 | 3 | 3 | 2 | 0 | 0 | 0 | 4 | 0.113 | 0.807 | 0.020 | 0.020 | 0.013 | 0.000 | 0.000 | 0.000 | 0.027 | |
| 151 | amenity = community_centre | 310 | 513 | 9 | 2 | 10 | 1 | 0 | 0 | 42 | 0.349 | 0.578 | 0.010 | 0.002 | 0.011 | 0.001 | 0.000 | 0.000 | 0.047 | |
| 152 | amenity = social_facility | 1 | 204 | 1 | 0 | 4 | 0 | 0 | 0 | 4 | 0.005 | 0.953 | 0.005 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.019 | |
| 153 | amenity = public_building | 6 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.090 | 0.910 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 13 | 138 | 2 | 5 | 0 | 1 | 0 | 0 | 3 | 0.080 | 0.852 | 0.012 | 0.031 | 0.000 | 0.006 | 0.000 | 0.000 | 0.019 | |
| 155 | amenity = vehicle_inspection | 2 | 114 | 0 | 2 | 0 | 0 | 0 | 0 | 2 | 0.017 | 0.950 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.000 | 0.017 | |
| 156 | office = government | 133 | 1903 | 16 | 4 | 8 | 4 | 3 | 3 | 69 | 0.062 | 0.888 | 0.007 | 0.002 | 0.004 | 0.002 | 0.001 | 0.001 | 0.032 | |
| 157 | office = diplomatic | 0 | 73 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.973 | 0.013 | 0.000 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 6 | 55 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0.077 | 0.705 | 0.218 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 1 | 142 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.007 | 0.979 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.014 | |
| 160 | office = forestry | 0 | 63 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.940 | 0.060 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 52 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.963 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.037 | |
| 162 | office = utility | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 3 | 54 | 0 | 0 | 0 | 1 | 0 | 0 | 4 | 0.048 | 0.871 | 0.000 | 0.000 | 0.000 | 0.016 | 0.000 | 0.000 | 0.065 | |
| 164 | office = notary | 0 | 47 | 2 | 1 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.855 | 0.036 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | |
| 165 | building = public | 37 | 331 | 7 | 6 | 3 | 0 | 0 | 0 | 7 | 0.095 | 0.847 | 0.018 | 0.015 | 0.008 | 0.000 | 0.000 | 0.000 | 0.018 | |
| 166 | landuse = military | 39 | 321 | 8 | 1 | 2 | 1 | 0 | 0 | 5 | 0.103 | 0.851 | 0.021 | 0.003 | 0.005 | 0.003 | 0.000 | 0.000 | 0.013 | |
| 167 | government = * | 59 | 884 | 6 | 2 | 5 | 2 | 2 | 0 | 46 | 0.059 | 0.879 | 0.006 | 0.002 | 0.005 | 0.002 | 0.002 | 0.000 | 0.046 | |
| 168 | military = * | 67 | 872 | 12 | 1 | 0 | 0 | 0 | 3 | 24 | 0.068 | 0.891 | 0.012 | 0.001 | 0.000 | 0.000 | 0.000 | 0.003 | 0.025 | |
| 169 | embassy = * | 0 | 52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 73 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.986 | 0.000 | 0.000 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 2636 | 101 | 4 | 1329 | 5 | 12 | 0 | 0 | 29 | 0.640 | 0.025 | 0.001 | 0.323 | 0.001 | 0.003 | 0.000 | 0.000 | 0.007 |
| 172 | amenity = atm | 940 | 66 | 2 | 541 | 2 | 3 | 0 | 0 | 0 | 0.605 | 0.042 | 0.001 | 0.348 | 0.001 | 0.002 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 1581 | 26 | 2 | 698 | 3 | 7 | 0 | 0 | 27 | 0.674 | 0.011 | 0.001 | 0.298 | 0.001 | 0.003 | 0.000 | 0.000 | 0.012 | |
| 174 | amenity = bureau_de_change | 115 | 9 | 0 | 90 | 0 | 2 | 0 | 0 | 2 | 0.528 | 0.041 | 0.000 | 0.413 | 0.000 | 0.009 | 0.000 | 0.000 | 0.009 | |
| 175 | # | tourism | 1014 | 16723 | 588 | 145 | 298 | 42 | 119 | 17 | 808 | 0.051 | 0.847 | 0.030 | 0.007 | 0.015 | 0.002 | 0.006 | 0.001 | 0.041 |
| 176 | building = bunker | 19 | 295 | 2 | 0 | 0 | 0 | 0 | 1 | 16 | 0.057 | 0.886 | 0.006 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.048 | |
| 177 | building = ruins | 16 | 167 | 7 | 0 | 0 | 0 | 0 | 0 | 20 | 0.076 | 0.795 | 0.033 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.095 | |
| 178 | amenity = fountain | 5 | 42 | 3 | 0 | 0 | 0 | 0 | 0 | 1 | 0.098 | 0.824 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.020 | |
| 179 | tourism = * | 695 | 10777 | 338 | 132 | 189 | 34 | 100 | 11 | 471 | 0.055 | 0.845 | 0.027 | 0.010 | 0.015 | 0.003 | 0.008 | 0.001 | 0.037 | |
| 180 | historic = * | 337 | 7071 | 275 | 15 | 110 | 10 | 19 | 6 | 280 | 0.041 | 0.870 | 0.034 | 0.002 | 0.014 | 0.001 | 0.002 | 0.001 | 0.034 | |
| 181 | memorial = * | 108 | 3148 | 95 | 8 | 74 | 4 | 13 | 2 | 207 | 0.030 | 0.860 | 0.026 | 0.002 | 0.020 | 0.001 | 0.004 | 0.001 | 0.057 | |
| 182 | ruins = * | 21 | 292 | 2 | 0 | 0 | 1 | 0 | 1 | 3 | 0.066 | 0.912 | 0.006 | 0.000 | 0.000 | 0.003 | 0.000 | 0.003 | 0.009 | |
| 183 | information = * | 26 | 1157 | 42 | 35 | 8 | 2 | 1 | 0 | 262 | 0.017 | 0.755 | 0.027 | 0.023 | 0.005 | 0.001 | 0.001 | 0.000 | 0.171 | |
| 184 | attraction = * | 28 | 165 | 8 | 1 | 3 | 0 | 0 | 0 | 19 | 0.125 | 0.737 | 0.036 | 0.004 | 0.013 | 0.000 | 0.000 | 0.000 | 0.085 | |
| 185 | artwork_type = * | 144 | 1158 | 71 | 6 | 11 | 7 | 13 | 4 | 65 | 0.097 | 0.783 | 0.048 | 0.004 | 0.007 | 0.005 | 0.009 | 0.003 | 0.044 | |
| 186 | # | sport | 209 | 2481 | 22 | 157 | 17 | 13 | 0 | 1 | 113 | 0.069 | 0.823 | 0.007 | 0.052 | 0.006 | 0.004 | 0.000 | 0.000 | 0.038 |
| 187 | amenity = sanatorium | 3 | 96 | 0 | 8 | 0 | 1 | 0 | 0 | 0 | 0.028 | 0.889 | 0.000 | 0.074 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 196 | 2354 | 22 | 140 | 17 | 13 | 0 | 1 | 108 | 0.069 | 0.826 | 0.008 | 0.049 | 0.006 | 0.005 | 0.000 | 0.000 | 0.038 | |
| 189 | sport = * | 63 | 779 | 7 | 115 | 5 | 4 | 0 | 1 | 43 | 0.062 | 0.766 | 0.007 | 0.113 | 0.005 | 0.004 | 0.000 | 0.001 | 0.042 | |
| 190 | resort = * | 7 | 179 | 0 | 11 | 2 | 1 | 0 | 0 | 5 | 0.034 | 0.873 | 0.000 | 0.054 | 0.010 | 0.005 | 0.000 | 0.000 | 0.024 | |
| 191 | # | office | 627 | 4318 | 24 | 118 | 35 | 13 | 4 | 3 | 257 | 0.116 | 0.800 | 0.004 | 0.022 | 0.006 | 0.002 | 0.001 | 0.001 | 0.048 |
| 192 | office = * | 627 | 4318 | 24 | 118 | 35 | 13 | 4 | 3 | 257 | 0.116 | 0.800 | 0.004 | 0.022 | 0.006 | 0.002 | 0.001 | 0.001 | 0.048 | |
| 193 | # | amenity | 3811 | 2758 | 372 | 16257 | 3592 | 1005 | 677 | 251 | 13671 | 0.090 | 0.065 | 0.009 | 0.383 | 0.085 | 0.024 | 0.016 | 0.006 | 0.322 |
| 194 | amenity = cafe | 217 | 131 | 41 | 973 | 310 | 44 | 67 | 23 | 926 | 0.079 | 0.048 | 0.015 | 0.356 | 0.113 | 0.016 | 0.025 | 0.008 | 0.339 | |
| 195 | amenity = fast_food | 44 | 54 | 11 | 386 | 96 | 16 | 26 | 8 | 377 | 0.043 | 0.053 | 0.011 | 0.379 | 0.094 | 0.016 | 0.026 | 0.008 | 0.370 | |
| 196 | amenity = restaurant | 61 | 51 | 10 | 243 | 69 | 6 | 15 | 4 | 206 | 0.092 | 0.077 | 0.015 | 0.365 | 0.104 | 0.009 | 0.023 | 0.006 | 0.310 | |
| 197 | amenity = bar | 53 | 23 | 7 | 130 | 67 | 7 | 14 | 8 | 203 | 0.104 | 0.045 | 0.014 | 0.254 | 0.131 | 0.014 | 0.027 | 0.016 | 0.396 | |
| 198 | shop = convenience | 944 | 305 | 93 | 3885 | 539 | 440 | 62 | 32 | 1833 | 0.116 | 0.038 | 0.011 | 0.478 | 0.066 | 0.054 | 0.008 | 0.004 | 0.225 | |
| 199 | shop = clothes | 73 | 129 | 12 | 339 | 137 | 13 | 20 | 11 | 573 | 0.056 | 0.099 | 0.009 | 0.259 | 0.105 | 0.010 | 0.015 | 0.008 | 0.438 | |
| 200 | shop = car_repair | 16 | 63 | 3 | 315 | 117 | 15 | 34 | 22 | 739 | 0.012 | 0.048 | 0.002 | 0.238 | 0.088 | 0.011 | 0.026 | 0.017 | 0.558 | |
| 201 | shop = hairdresser | 56 | 34 | 7 | 409 | 164 | 5 | 28 | 5 | 586 | 0.043 | 0.026 | 0.005 | 0.316 | 0.127 | 0.004 | 0.022 | 0.004 | 0.453 | |
| 202 | shop = chemist | 2 | 7 | 1 | 1177 | 7 | 1 | 7 | 1 | 56 | 0.002 | 0.006 | 0.001 | 0.935 | 0.006 | 0.001 | 0.006 | 0.001 | 0.044 | |
| 203 | shop = supermarket | 379 | 51 | 5 | 404 | 64 | 139 | 6 | 4 | 160 | 0.313 | 0.042 | 0.004 | 0.333 | 0.053 | 0.115 | 0.005 | 0.003 | 0.132 | |
| 204 | shop = car_parts | 10 | 33 | 3 | 420 | 135 | 8 | 15 | 4 | 409 | 0.010 | 0.032 | 0.003 | 0.405 | 0.130 | 0.008 | 0.014 | 0.004 | 0.394 | |
| 205 | shop = furniture | 28 | 32 | 4 | 331 | 88 | 22 | 12 | 10 | 337 | 0.032 | 0.037 | 0.005 | 0.383 | 0.102 | 0.025 | 0.014 | 0.012 | 0.390 | |
| 206 | shop = hardware | 24 | 36 | 4 | 264 | 112 | 5 | 18 | 7 | 328 | 0.030 | 0.045 | 0.005 | 0.331 | 0.140 | 0.006 | 0.023 | 0.009 | 0.411 | |
| 207 | shop = kiosk | 47 | 85 | 3 | 119 | 8 | 6 | 10 | 0 | 137 | 0.113 | 0.205 | 0.007 | 0.287 | 0.019 | 0.014 | 0.024 | 0.000 | 0.330 | |
| 208 | shop = doityourself | 51 | 45 | 4 | 238 | 90 | 4 | 10 | 9 | 420 | 0.059 | 0.052 | 0.005 | 0.273 | 0.103 | 0.005 | 0.011 | 0.010 | 0.482 | |
| 209 | shop = pet | 40 | 28 | 2 | 152 | 60 | 11 | 9 | 3 | 327 | 0.063 | 0.044 | 0.003 | 0.241 | 0.095 | 0.017 | 0.014 | 0.005 | 0.517 | |
| 210 | shop = florist | 24 | 13 | 2 | 263 | 62 | 6 | 14 | 5 | 233 | 0.039 | 0.021 | 0.003 | 0.423 | 0.100 | 0.010 | 0.023 | 0.008 | 0.375 | |
| 211 | shop = beauty | 22 | 11 | 3 | 125 | 81 | 4 | 16 | 7 | 323 | 0.037 | 0.019 | 0.005 | 0.211 | 0.137 | 0.007 | 0.027 | 0.012 | 0.546 | |
| 212 | shop = mobile_phone | 250 | 28 | 0 | 77 | 19 | 86 | 1 | 1 | 93 | 0.450 | 0.050 | 0.000 | 0.139 | 0.034 | 0.155 | 0.002 | 0.002 | 0.168 | |
| 213 | shop = shoes | 24 | 15 | 0 | 82 | 19 | 0 | 7 | 1 | 93 | 0.100 | 0.062 | 0.000 | 0.340 | 0.079 | 0.000 | 0.029 | 0.004 | 0.386 | |
| 214 | shop = newsagent | 158 | 204 | 54 | 28 | 1 | 64 | 0 | 2 | 52 | 0.281 | 0.362 | 0.096 | 0.050 | 0.002 | 0.114 | 0.000 | 0.004 | 0.092 | |
| 215 | shop = electronics | 98 | 11 | 1 | 96 | 45 | 2 | 11 | 10 | 154 | 0.229 | 0.026 | 0.002 | 0.224 | 0.105 | 0.005 | 0.026 | 0.023 | 0.360 | |
| 216 | shop = alcohol | 13 | 20 | 2 | 407 | 48 | 5 | 6 | 2 | 163 | 0.020 | 0.030 | 0.003 | 0.611 | 0.072 | 0.008 | 0.009 | 0.003 | 0.245 | |
| 217 | shop = jewelry | 61 | 11 | 0 | 234 | 18 | 1 | 9 | 0 | 51 | 0.158 | 0.029 | 0.000 | 0.608 | 0.047 | 0.003 | 0.023 | 0.000 | 0.132 | |
| 218 | shop = mall | 27 | 47 | 2 | 172 | 36 | 4 | 5 | 4 | 134 | 0.063 | 0.109 | 0.005 | 0.399 | 0.084 | 0.009 | 0.012 | 0.009 | 0.311 | |
| 219 | shop = butcher | 26 | 26 | 12 | 254 | 66 | 2 | 14 | 5 | 191 | 0.044 | 0.044 | 0.020 | 0.426 | 0.111 | 0.003 | 0.023 | 0.008 | 0.320 | |
| 220 | shop = cosmetics | 7 | 26 | 0 | 87 | 46 | 10 | 10 | 3 | 127 | 0.022 | 0.082 | 0.000 | 0.275 | 0.146 | 0.032 | 0.032 | 0.009 | 0.402 | |
| 221 | craft = shoemaker | 1 | 5 | 0 | 151 | 17 | 5 | 3 | 0 | 70 | 0.004 | 0.020 | 0.000 | 0.599 | 0.067 | 0.020 | 0.012 | 0.000 | 0.278 | |
| 222 | amenity = * | 221 | 685 | 16 | 1169 | 243 | 26 | 36 | 18 | 1063 | 0.064 | 0.197 | 0.005 | 0.336 | 0.070 | 0.007 | 0.010 | 0.005 | 0.306 | |
| 223 | shop = * | 843 | 516 | 75 | 3353 | 835 | 49 | 193 | 42 | 3313 | 0.091 | 0.056 | 0.008 | 0.364 | 0.091 | 0.005 | 0.021 | 0.005 | 0.359 | |
| 224 | clothes = * | 7 | 19 | 5 | 93 | 16 | 2 | 7 | 2 | 123 | 0.026 | 0.069 | 0.018 | 0.339 | 0.058 | 0.007 | 0.026 | 0.007 | 0.449 | |
| 225 | club = * | 12 | 45 | 2 | 30 | 11 | 1 | 0 | 1 | 53 | 0.077 | 0.290 | 0.013 | 0.194 | 0.071 | 0.006 | 0.000 | 0.006 | 0.342 | |
| 226 | # | building | 3314 | 10113 | 373 | 4864 | 1277 | 263 | 47 | 35 | 6712 | 0.123 | 0.375 | 0.014 | 0.180 | 0.047 | 0.010 | 0.002 | 0.001 | 0.249 |
| 227 | building = yes | 2439 | 8195 | 220 | 3321 | 928 | 130 | 30 | 23 | 4686 | 0.122 | 0.410 | 0.011 | 0.166 | 0.046 | 0.007 | 0.002 | 0.001 | 0.235 | |
| 228 | building = retail | 402 | 139 | 39 | 927 | 190 | 110 | 10 | 3 | 544 | 0.170 | 0.059 | 0.016 | 0.392 | 0.080 | 0.047 | 0.004 | 0.001 | 0.230 | |
| 229 | building = commercial | 47 | 190 | 5 | 141 | 42 | 12 | 1 | 0 | 243 | 0.069 | 0.279 | 0.007 | 0.207 | 0.062 | 0.018 | 0.001 | 0.000 | 0.357 | |
| 230 | building = office | 28 | 206 | 4 | 45 | 21 | 0 | 1 | 2 | 101 | 0.069 | 0.505 | 0.010 | 0.110 | 0.051 | 0.000 | 0.002 | 0.005 | 0.248 | |
| 231 | building = house | 90 | 79 | 8 | 41 | 19 | 0 | 1 | 2 | 291 | 0.169 | 0.149 | 0.015 | 0.077 | 0.036 | 0.000 | 0.002 | 0.004 | 0.548 | |
| 232 | building = apartments | 47 | 204 | 11 | 14 | 6 | 1 | 1 | 0 | 79 | 0.129 | 0.562 | 0.030 | 0.039 | 0.017 | 0.003 | 0.003 | 0.000 | 0.218 | |
| 233 | building = residential | 23 | 42 | 6 | 11 | 3 | 0 | 0 | 0 | 175 | 0.088 | 0.162 | 0.023 | 0.042 | 0.012 | 0.000 | 0.000 | 0.000 | 0.673 | |
| 234 | building = construction | 14 | 53 | 0 | 9 | 1 | 2 | 0 | 1 | 5 | 0.165 | 0.624 | 0.000 | 0.106 | 0.012 | 0.024 | 0.000 | 0.012 | 0.059 | |
| 235 | building = kiosk | 24 | 56 | 47 | 17 | 3 | 0 | 0 | 0 | 46 | 0.124 | 0.290 | 0.244 | 0.088 | 0.016 | 0.000 | 0.000 | 0.000 | 0.238 | |
| 236 | building = * | 184 | 755 | 30 | 270 | 47 | 5 | 2 | 4 | 433 | 0.106 | 0.436 | 0.017 | 0.156 | 0.027 | 0.003 | 0.001 | 0.002 | 0.250 | |
| 237 | building:part = * | 8 | 95 | 2 | 42 | 14 | 4 | 0 | 1 | 64 | 0.035 | 0.413 | 0.009 | 0.183 | 0.061 | 0.017 | 0.000 | 0.004 | 0.278 | |
| 238 | entrance = * | 8 | 116 | 1 | 32 | 4 | 0 | 1 | 0 | 45 | 0.039 | 0.560 | 0.005 | 0.155 | 0.019 | 0.000 | 0.005 | 0.000 | 0.217 | |
| 239 | # | other | 45 | 135 | 5 | 55 | 49 | 1 | 0 | 0 | 343 | 0.071 | 0.213 | 0.008 | 0.087 | 0.077 | 0.002 | 0.000 | 0.000 | 0.542 |
| 240 | # | TOTAL | 30164 | 308159 | 2743 | 22747 | 5153 | 1422 | 874 | 326 | 23737 | 0.076 | 0.780 | 0.007 | 0.058 | 0.013 | 0.004 | 0.002 | 0.001 | 0.060 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 1684 | 1682 | 1683 | 0.999 | 0.999 | 1449 | 1447 | 1444 | 0.999 | 0.997 |
| 1 | admin_level = 2 | 4 | 4 | 4 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 65 | 65 | 65 | 1.000 | 1.000 | 31 | 31 | 31 | 1.000 | 1.000 | |
| 3 | admin_level = 6 | 213 | 213 | 213 | 1.000 | 1.000 | 165 | 165 | 165 | 1.000 | 1.000 | |
| 4 | admin_level = 8 | 1300 | 1300 | 1300 | 1.000 | 1.000 | 1193 | 1193 | 1190 | 1.000 | 0.997 | |
| 5 | admin_level = 9 | 26 | 26 | 26 | 1.000 | 1.000 | 13 | 13 | 13 | 1.000 | 1.000 | |
| 6 | ::label = * | 76 | 74 | 75 | 0.974 | 0.987 | 65 | 63 | 64 | 0.969 | 0.985 | |
| 7 | # | place | 48780 | 48778 | 48760 | 1.000 | 1.000 | 16954 | 16952 | 16787 | 1.000 | 0.990 |
| 8 | place = city | 31 | 31 | 31 | 1.000 | 1.000 | 16 | 16 | 16 | 1.000 | 1.000 | |
| 9 | place = town | 370 | 370 | 370 | 1.000 | 1.000 | 186 | 186 | 186 | 1.000 | 1.000 | |
| 10 | place = village | 5124 | 5124 | 5124 | 1.000 | 1.000 | 2358 | 2359 | 2344 | 1.000 | 0.994 | |
| 11 | place = hamlet | 38252 | 38251 | 38249 | 1.000 | 1.000 | 13619 | 13617 | 13489 | 1.000 | 0.990 | |
| 12 | place = isolated_dwelling | 1303 | 1303 | 1303 | 1.000 | 1.000 | 663 | 663 | 660 | 1.000 | 0.995 | |
| 13 | boundary = administrative | 23996 | 23996 | 23996 | 1.000 | 1.000 | 16804 | 16803 | 16654 | 1.000 | 0.991 | |
| 14 | traffic_sign = city_limit | 2144 | 2143 | 2127 | 1.000 | 0.992 | 968 | 967 | 958 | 0.999 | 0.990 | |
| 15 | admin_level = * | 22391 | 22391 | 22391 | 1.000 | 1.000 | 15490 | 15489 | 15344 | 1.000 | 0.991 | |
| 16 | # | allotments | 3782 | 3713 | 3722 | 0.982 | 0.984 | 2597 | 2536 | 2582 | 0.977 | 0.994 |
| 17 | place = allotments | 3362 | 3346 | 3346 | 0.995 | 0.995 | 2219 | 2206 | 2242 | 0.994 | 1.010 | |
| 18 | landuse = allotments | 3361 | 3292 | 3302 | 0.979 | 0.982 | 2302 | 2241 | 2289 | 0.974 | 0.994 | |
| 19 | allotments = * | 307 | 306 | 306 | 0.997 | 0.997 | 294 | 293 | 293 | 0.997 | 0.997 | |
| 20 | # | locality | 12306 | 12217 | 12266 | 0.993 | 0.997 | 8667 | 8580 | 8702 | 0.990 | 1.004 |
| 21 | place = locality | 12212 | 12124 | 12172 | 0.993 | 0.997 | 8603 | 8517 | 8642 | 0.990 | 1.005 | |
| 22 | abandoned:place = * | 3014 | 3013 | 3014 | 1.000 | 1.000 | 2256 | 2255 | 2249 | 1.000 | 0.997 | |
| 23 | # | suburb | 7824 | 7512 | 7401 | 0.960 | 0.946 | 5460 | 5180 | 5103 | 0.949 | 0.935 |
| 24 | landuse = cemetery | 1396 | 1326 | 1294 | 0.950 | 0.927 | 632 | 565 | 552 | 0.894 | 0.873 | |
| 25 | landuse = commercial | 190 | 179 | 174 | 0.942 | 0.916 | 182 | 171 | 165 | 0.940 | 0.907 | |
| 26 | landuse = construction | 148 | 120 | 119 | 0.811 | 0.804 | 145 | 117 | 117 | 0.807 | 0.807 | |
| 27 | landuse = farmland | 70 | 57 | 54 | 0.814 | 0.771 | 63 | 52 | 50 | 0.825 | 0.794 | |
| 28 | landuse = farmyard | 629 | 597 | 591 | 0.949 | 0.940 | 408 | 386 | 378 | 0.946 | 0.926 | |
| 29 | landuse = residential | 859 | 841 | 836 | 0.979 | 0.973 | 798 | 780 | 779 | 0.977 | 0.976 | |
| 30 | landuse = retail | 241 | 235 | 234 | 0.975 | 0.971 | 158 | 151 | 151 | 0.956 | 0.956 | |
| 31 | leisure = park | 621 | 605 | 585 | 0.974 | 0.942 | 512 | 497 | 477 | 0.971 | 0.932 | |
| 32 | leisure = garden | 74 | 71 | 71 | 0.959 | 0.959 | 51 | 48 | 50 | 0.941 | 0.980 | |
| 33 | amenity = marketplace | 304 | 292 | 290 | 0.961 | 0.954 | 171 | 163 | 162 | 0.953 | 0.947 | |
| 34 | place = * | 2276 | 2258 | 2224 | 0.992 | 0.977 | 1613 | 1598 | 1553 | 0.991 | 0.963 | |
| 35 | residential = * | 699 | 683 | 679 | 0.977 | 0.971 | 655 | 639 | 636 | 0.976 | 0.971 | |
| 36 | landuse = * | 1341 | 1256 | 1251 | 0.937 | 0.933 | 1186 | 1107 | 1112 | 0.933 | 0.938 | |
| 37 | # | natural | 3648 | 2983 | 2941 | 0.818 | 0.806 | 2831 | 2600 | 2594 | 0.918 | 0.916 |
| 38 | place = island | 7 | 6 | 7 | 0.857 | 1.000 | 7 | 6 | 7 | 0.857 | 1.000 | |
| 39 | place = islet | 103 | 103 | 103 | 1.000 | 1.000 | 92 | 92 | 90 | 1.000 | 0.978 | |
| 40 | landuse = forest | 324 | 319 | 310 | 0.985 | 0.957 | 298 | 295 | 290 | 0.990 | 0.973 | |
| 41 | leisure = nature_reserve | 169 | 164 | 157 | 0.970 | 0.929 | 168 | 163 | 156 | 0.970 | 0.929 | |
| 42 | boundary = * | 790 | 758 | 761 | 0.959 | 0.963 | 764 | 738 | 741 | 0.966 | 0.970 | |
| 43 | natural = * | 2422 | 1805 | 1771 | 0.745 | 0.731 | 1701 | 1509 | 1510 | 0.887 | 0.888 | |
| 44 | ele = * | 344 | 332 | 330 | 0.965 | 0.959 | 313 | 303 | 299 | 0.968 | 0.955 | |
| 45 | # | water | 27312 | 27116 | 27008 | 0.993 | 0.989 | 5775 | 5616 | 5596 | 0.972 | 0.969 |
| 46 | waterway = drain | 713 | 713 | 705 | 1.000 | 0.989 | 165 | 165 | 160 | 1.000 | 0.970 | |
| 47 | waterway = ditch | 688 | 683 | 649 | 0.993 | 0.943 | 139 | 136 | 130 | 0.978 | 0.935 | |
| 48 | waterway = stream | 7765 | 7718 | 7717 | 0.994 | 0.994 | 1291 | 1268 | 1272 | 0.982 | 0.985 | |
| 49 | waterway = river | 13072 | 13034 | 13006 | 0.997 | 0.995 | 1741 | 1676 | 1679 | 0.963 | 0.964 | |
| 50 | waterway = canal | 1065 | 1011 | 1004 | 0.949 | 0.943 | 159 | 149 | 145 | 0.937 | 0.912 | |
| 51 | type = waterway | 2206 | 2196 | 2186 | 0.995 | 0.991 | 1920 | 1904 | 1908 | 0.992 | 0.994 | |
| 52 | type = watershed | 2 | 2 | 1 | 1.000 | 0.500 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 53 | natural = water | 3198 | 3163 | 3140 | 0.989 | 0.982 | 2580 | 2545 | 2538 | 0.986 | 0.984 | |
| 54 | natural = spring | 647 | 631 | 626 | 0.975 | 0.968 | 571 | 556 | 555 | 0.974 | 0.972 | |
| 55 | tunnel = * | 7140 | 7107 | 7084 | 0.995 | 0.992 | 1871 | 1858 | 1864 | 0.993 | 0.996 | |
| 56 | waterway = * | 45 | 45 | 44 | 1.000 | 0.978 | 36 | 36 | 35 | 1.000 | 0.972 | |
| 57 | water = * | 3069 | 3040 | 3025 | 0.991 | 0.986 | 2479 | 2447 | 2446 | 0.987 | 0.987 | |
| 58 | # | highway | 114401 | 113995 | 113902 | 0.996 | 0.996 | 12816 | 12539 | 12782 | 0.978 | 0.997 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 1401 | 1401 | 1401 | 1.000 | 1.000 | 122 | 122 | 122 | 1.000 | 1.000 | |
| 61 | highway = primary | 8838 | 8836 | 8836 | 1.000 | 1.000 | 538 | 537 | 539 | 0.998 | 1.002 | |
| 62 | highway = secondary | 9442 | 9441 | 9434 | 1.000 | 0.999 | 814 | 813 | 815 | 0.999 | 1.001 | |
| 63 | highway = tertiary | 13323 | 13301 | 13299 | 0.998 | 0.998 | 1790 | 1771 | 1796 | 0.989 | 1.003 | |
| 64 | highway = unclassified | 2769 | 2762 | 2744 | 0.997 | 0.991 | 860 | 853 | 858 | 0.992 | 0.998 | |
| 65 | highway = residential | 67988 | 67796 | 67767 | 0.997 | 0.997 | 10245 | 10088 | 10310 | 0.985 | 1.006 | |
| 66 | highway = service | 3951 | 3896 | 3890 | 0.986 | 0.985 | 1784 | 1745 | 1755 | 0.978 | 0.984 | |
| 67 | highway = track | 266 | 262 | 261 | 0.985 | 0.981 | 143 | 139 | 138 | 0.972 | 0.965 | |
| 68 | type = associatedStreet | 3851 | 3851 | 3846 | 1.000 | 0.999 | 2153 | 2153 | 2168 | 1.000 | 1.007 | |
| 69 | type = street | 34 | 34 | 34 | 1.000 | 1.000 | 33 | 33 | 33 | 1.000 | 1.000 | |
| 70 | highway = * | 2226 | 2103 | 2082 | 0.945 | 0.935 | 1172 | 1108 | 1091 | 0.945 | 0.931 | |
| 71 | bridge = * | 1363 | 1355 | 1351 | 0.994 | 0.991 | 498 | 492 | 490 | 0.988 | 0.984 | |
| 72 | # | public_transport | 53504 | 53147 | 52709 | 0.993 | 0.985 | 25949 | 25721 | 25647 | 0.991 | 0.988 |
| 73 | highway = bus_stop | 20076 | 19915 | 19624 | 0.992 | 0.977 | 8900 | 8793 | 8694 | 0.988 | 0.977 | |
| 74 | type = route | 77 | 77 | 71 | 1.000 | 0.922 | 72 | 72 | 68 | 1.000 | 0.944 | |
| 75 | type = route_master | 773 | 738 | 736 | 0.955 | 0.952 | 720 | 685 | 683 | 0.951 | 0.949 | |
| 76 | type = disused:route | 6 | 6 | 6 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 77 | type = public_transport | 1360 | 1357 | 1354 | 0.998 | 0.996 | 860 | 857 | 855 | 0.997 | 0.994 | |
| 78 | building = train_station | 253 | 253 | 251 | 1.000 | 0.992 | 231 | 231 | 230 | 1.000 | 0.996 | |
| 79 | building = transportation | 35 | 35 | 35 | 1.000 | 1.000 | 35 | 35 | 34 | 1.000 | 0.971 | |
| 80 | amenity = bus_station | 221 | 221 | 220 | 1.000 | 0.995 | 198 | 198 | 201 | 1.000 | 1.015 | |
| 81 | amenity = ferry_terminal | 32 | 28 | 23 | 0.875 | 0.719 | 28 | 25 | 20 | 0.893 | 0.714 | |
| 82 | public_transport = * | 32914 | 32678 | 32301 | 0.993 | 0.981 | 8960 | 8836 | 8756 | 0.986 | 0.977 | |
| 83 | route = * | 15247 | 15191 | 15194 | 0.996 | 0.997 | 15130 | 15077 | 15088 | 0.996 | 0.997 | |
| 84 | route_master = * | 808 | 773 | 771 | 0.957 | 0.954 | 754 | 719 | 717 | 0.954 | 0.951 | |
| 85 | railway = * | 3719 | 3705 | 3682 | 0.996 | 0.990 | 1325 | 1317 | 1305 | 0.994 | 0.985 | |
| 86 | aeroway = * | 188 | 186 | 181 | 0.989 | 0.963 | 172 | 171 | 168 | 0.994 | 0.977 | |
| 87 | # | industrial | 7358 | 7008 | 6986 | 0.952 | 0.949 | 5795 | 5460 | 5498 | 0.942 | 0.949 |
| 88 | landuse = industrial | 5140 | 4949 | 4943 | 0.963 | 0.962 | 4371 | 4187 | 4225 | 0.958 | 0.967 | |
| 89 | building = industrial | 1867 | 1725 | 1717 | 0.924 | 0.920 | 1363 | 1236 | 1235 | 0.907 | 0.906 | |
| 90 | building = warehouse | 328 | 312 | 305 | 0.951 | 0.930 | 221 | 207 | 206 | 0.937 | 0.932 | |
| 91 | office = construction_company | 41 | 39 | 39 | 0.951 | 0.951 | 41 | 39 | 39 | 0.951 | 0.951 | |
| 92 | industrial = * | 689 | 626 | 627 | 0.909 | 0.910 | 597 | 535 | 535 | 0.896 | 0.896 | |
| 93 | # | infrastructure | 14444 | 13183 | 13114 | 0.913 | 0.908 | 10235 | 9306 | 9381 | 0.909 | 0.917 |
| 94 | amenity = fuel | 1150 | 1136 | 1137 | 0.988 | 0.989 | 661 | 639 | 625 | 0.967 | 0.946 | |
| 95 | building = service | 2391 | 1858 | 1834 | 0.777 | 0.767 | 1706 | 1340 | 1333 | 0.785 | 0.781 | |
| 96 | barrier = * | 4848 | 4759 | 4742 | 0.982 | 0.978 | 3985 | 3898 | 3965 | 0.978 | 0.995 | |
| 97 | power = * | 6048 | 5401 | 5343 | 0.893 | 0.883 | 4404 | 4055 | 4058 | 0.921 | 0.921 | |
| 98 | substation = * | 3270 | 2817 | 2804 | 0.861 | 0.857 | 2861 | 2565 | 2563 | 0.897 | 0.896 | |
| 99 | pipeline = * | 346 | 259 | 259 | 0.749 | 0.749 | 307 | 226 | 227 | 0.736 | 0.739 | |
| 100 | man_made = * | 2386 | 2054 | 2074 | 0.861 | 0.869 | 1668 | 1374 | 1415 | 0.824 | 0.848 | |
| 101 | embankment = * | 282 | 282 | 282 | 1.000 | 1.000 | 79 | 79 | 79 | 1.000 | 1.000 | |
| 102 | # | religion | 4377 | 4238 | 4157 | 0.968 | 0.950 | 2673 | 2541 | 2548 | 0.951 | 0.953 |
| 103 | amenity = place_of_worship | 2913 | 2850 | 2800 | 0.978 | 0.961 | 1947 | 1893 | 1915 | 0.972 | 0.984 | |
| 104 | amenity = monastery | 30 | 28 | 28 | 0.933 | 0.933 | 29 | 27 | 27 | 0.931 | 0.931 | |
| 105 | amenity = grave_yard | 48 | 46 | 46 | 0.958 | 0.958 | 40 | 38 | 37 | 0.950 | 0.925 | |
| 106 | building = church | 1571 | 1559 | 1545 | 0.992 | 0.983 | 1121 | 1106 | 1143 | 0.987 | 1.020 | |
| 107 | building = cathedral | 37 | 36 | 35 | 0.973 | 0.946 | 37 | 36 | 34 | 0.973 | 0.919 | |
| 108 | building = chapel | 333 | 319 | 322 | 0.958 | 0.967 | 201 | 192 | 193 | 0.955 | 0.960 | |
| 109 | religion = * | 4117 | 3995 | 3926 | 0.970 | 0.954 | 2495 | 2384 | 2409 | 0.956 | 0.966 | |
| 110 | cemetery = * | 64 | 55 | 52 | 0.859 | 0.812 | 56 | 47 | 45 | 0.839 | 0.804 | |
| 111 | # | education | 7304 | 7162 | 7048 | 0.981 | 0.965 | 5017 | 4879 | 4917 | 0.972 | 0.980 |
| 112 | landuse = education | 831 | 830 | 829 | 0.999 | 0.998 | 821 | 820 | 821 | 0.999 | 1.000 | |
| 113 | amenity = university | 209 | 205 | 202 | 0.981 | 0.967 | 193 | 189 | 184 | 0.979 | 0.953 | |
| 114 | amenity = college | 356 | 350 | 331 | 0.983 | 0.930 | 326 | 320 | 305 | 0.982 | 0.936 | |
| 115 | amenity = school | 2090 | 2056 | 2019 | 0.984 | 0.966 | 1534 | 1502 | 1495 | 0.979 | 0.975 | |
| 116 | amenity = kindergarten | 1933 | 1904 | 1891 | 0.985 | 0.978 | 1300 | 1270 | 1322 | 0.977 | 1.017 | |
| 117 | amenity = arts_centre | 273 | 269 | 265 | 0.985 | 0.971 | 170 | 167 | 169 | 0.982 | 0.994 | |
| 118 | amenity = music_school | 100 | 98 | 98 | 0.980 | 0.980 | 72 | 70 | 72 | 0.972 | 1.000 | |
| 119 | building = university | 169 | 169 | 162 | 1.000 | 0.959 | 163 | 163 | 156 | 1.000 | 0.957 | |
| 120 | building = college | 119 | 113 | 104 | 0.950 | 0.874 | 101 | 95 | 88 | 0.941 | 0.871 | |
| 121 | building = school | 806 | 795 | 788 | 0.986 | 0.978 | 650 | 640 | 643 | 0.985 | 0.989 | |
| 122 | building = kindergarten | 556 | 544 | 544 | 0.978 | 0.978 | 367 | 355 | 374 | 0.967 | 1.019 | |
| 123 | building = dormitory | 730 | 703 | 688 | 0.963 | 0.942 | 530 | 504 | 497 | 0.951 | 0.938 | |
| 124 | office = educational_institution | 62 | 57 | 57 | 0.919 | 0.919 | 60 | 55 | 55 | 0.917 | 0.917 | |
| 125 | faculty = * | 33 | 31 | 31 | 0.939 | 0.939 | 33 | 31 | 31 | 0.939 | 0.939 | |
| 126 | # | healthcare | 7525 | 7207 | 7188 | 0.958 | 0.955 | 3889 | 3497 | 3516 | 0.899 | 0.904 |
| 127 | amenity = hospital | 653 | 643 | 634 | 0.985 | 0.971 | 518 | 508 | 499 | 0.981 | 0.963 | |
| 128 | amenity = pharmacy | 2801 | 2719 | 2705 | 0.971 | 0.966 | 1515 | 1362 | 1371 | 0.899 | 0.905 | |
| 129 | amenity = clinic | 808 | 781 | 769 | 0.967 | 0.952 | 540 | 512 | 508 | 0.948 | 0.941 | |
| 130 | amenity = doctors | 916 | 883 | 886 | 0.964 | 0.967 | 311 | 277 | 285 | 0.891 | 0.916 | |
| 131 | amenity = dentist | 445 | 412 | 414 | 0.926 | 0.930 | 345 | 313 | 319 | 0.907 | 0.925 | |
| 132 | amenity = veterinary | 257 | 234 | 247 | 0.911 | 0.961 | 185 | 157 | 170 | 0.849 | 0.919 | |
| 133 | building = hospital | 487 | 469 | 467 | 0.963 | 0.959 | 355 | 337 | 336 | 0.949 | 0.946 | |
| 134 | building = clinic | 40 | 40 | 38 | 1.000 | 0.950 | 35 | 35 | 36 | 1.000 | 1.029 | |
| 135 | emergency = * | 1285 | 1199 | 1196 | 0.933 | 0.931 | 410 | 324 | 319 | 0.790 | 0.778 | |
| 136 | healthcare = * | 4945 | 4811 | 4798 | 0.973 | 0.970 | 2793 | 2580 | 2591 | 0.924 | 0.928 | |
| 137 | # | government | 9970 | 9629 | 9531 | 0.966 | 0.956 | 6512 | 6215 | 6169 | 0.954 | 0.947 |
| 138 | amenity = fire_station | 360 | 346 | 346 | 0.961 | 0.961 | 228 | 217 | 206 | 0.952 | 0.904 | |
| 139 | amenity = ranger_station | 135 | 127 | 131 | 0.941 | 0.970 | 128 | 119 | 124 | 0.930 | 0.969 | |
| 140 | amenity = townhall | 617 | 589 | 593 | 0.955 | 0.961 | 512 | 484 | 488 | 0.945 | 0.953 | |
| 141 | amenity = post_office | 1536 | 1508 | 1478 | 0.982 | 0.962 | 379 | 360 | 354 | 0.950 | 0.934 | |
| 142 | amenity = post_box | 16 | 15 | 12 | 0.938 | 0.750 | 9 | 8 | 8 | 0.889 | 0.889 | |
| 143 | amenity = police | 743 | 715 | 705 | 0.962 | 0.949 | 542 | 513 | 509 | 0.946 | 0.939 | |
| 144 | amenity = prison | 56 | 54 | 54 | 0.964 | 0.964 | 52 | 50 | 50 | 0.962 | 0.962 | |
| 145 | amenity = courthouse | 139 | 136 | 135 | 0.978 | 0.971 | 103 | 102 | 101 | 0.990 | 0.981 | |
| 146 | amenity = customs | 14 | 13 | 13 | 0.929 | 0.929 | 14 | 13 | 13 | 0.929 | 0.929 | |
| 147 | amenity = mortuary | 19 | 19 | 19 | 1.000 | 1.000 | 7 | 7 | 8 | 1.000 | 1.143 | |
| 148 | amenity = library | 554 | 532 | 523 | 0.960 | 0.944 | 398 | 377 | 368 | 0.947 | 0.925 | |
| 149 | amenity = theatre | 79 | 77 | 74 | 0.975 | 0.937 | 61 | 60 | 58 | 0.984 | 0.951 | |
| 150 | amenity = cinema | 150 | 144 | 143 | 0.960 | 0.953 | 91 | 85 | 85 | 0.934 | 0.934 | |
| 151 | amenity = community_centre | 887 | 835 | 836 | 0.941 | 0.943 | 434 | 396 | 403 | 0.912 | 0.929 | |
| 152 | amenity = social_facility | 214 | 206 | 209 | 0.963 | 0.977 | 189 | 181 | 186 | 0.958 | 0.984 | |
| 153 | amenity = public_building | 67 | 67 | 67 | 1.000 | 1.000 | 55 | 55 | 56 | 1.000 | 1.018 | |
| 154 | amenity = public_bath | 162 | 159 | 157 | 0.981 | 0.969 | 46 | 42 | 40 | 0.913 | 0.870 | |
| 155 | amenity = vehicle_inspection | 120 | 118 | 118 | 0.983 | 0.983 | 72 | 70 | 70 | 0.972 | 0.972 | |
| 156 | office = government | 2143 | 2063 | 2055 | 0.963 | 0.959 | 1778 | 1699 | 1701 | 0.956 | 0.957 | |
| 157 | office = diplomatic | 75 | 75 | 74 | 1.000 | 0.987 | 73 | 73 | 72 | 1.000 | 0.986 | |
| 158 | office = newspaper | 78 | 78 | 61 | 1.000 | 0.782 | 77 | 77 | 60 | 1.000 | 0.779 | |
| 159 | office = research | 145 | 143 | 143 | 0.986 | 0.986 | 134 | 132 | 133 | 0.985 | 0.993 | |
| 160 | office = forestry | 67 | 67 | 63 | 1.000 | 0.940 | 56 | 56 | 52 | 1.000 | 0.929 | |
| 161 | office = energy_supplier | 54 | 52 | 52 | 0.963 | 0.963 | 52 | 50 | 50 | 0.962 | 0.962 | |
| 162 | office = utility | 9 | 9 | 9 | 1.000 | 1.000 | 9 | 9 | 9 | 1.000 | 1.000 | |
| 163 | office = foundation | 62 | 58 | 58 | 0.935 | 0.935 | 60 | 56 | 56 | 0.933 | 0.933 | |
| 164 | office = notary | 55 | 50 | 48 | 0.909 | 0.873 | 46 | 41 | 40 | 0.891 | 0.870 | |
| 165 | building = public | 391 | 381 | 377 | 0.974 | 0.964 | 319 | 308 | 304 | 0.966 | 0.953 | |
| 166 | landuse = military | 377 | 370 | 364 | 0.981 | 0.966 | 339 | 332 | 326 | 0.979 | 0.962 | |
| 167 | government = * | 1006 | 955 | 952 | 0.949 | 0.946 | 814 | 765 | 767 | 0.940 | 0.942 | |
| 168 | military = * | 979 | 952 | 943 | 0.972 | 0.963 | 679 | 668 | 664 | 0.984 | 0.978 | |
| 169 | embassy = * | 52 | 52 | 52 | 1.000 | 1.000 | 51 | 51 | 51 | 1.000 | 1.000 | |
| 170 | diplomatic = * | 74 | 74 | 74 | 1.000 | 1.000 | 72 | 72 | 72 | 1.000 | 1.000 | |
| 171 | # | bank | 4116 | 4082 | 4083 | 0.992 | 0.992 | 369 | 354 | 355 | 0.959 | 0.962 |
| 172 | amenity = atm | 1554 | 1552 | 1552 | 0.999 | 0.999 | 103 | 94 | 89 | 0.913 | 0.864 | |
| 173 | amenity = bank | 2344 | 2314 | 2315 | 0.987 | 0.988 | 257 | 253 | 258 | 0.984 | 1.004 | |
| 174 | amenity = bureau_de_change | 218 | 216 | 216 | 0.991 | 0.991 | 71 | 66 | 68 | 0.930 | 0.958 | |
| 175 | # | tourism | 19754 | 18631 | 18239 | 0.943 | 0.923 | 13948 | 13016 | 12836 | 0.933 | 0.920 |
| 176 | building = bunker | 333 | 316 | 315 | 0.949 | 0.946 | 183 | 178 | 176 | 0.973 | 0.962 | |
| 177 | building = ruins | 210 | 190 | 183 | 0.905 | 0.871 | 173 | 154 | 147 | 0.890 | 0.850 | |
| 178 | amenity = fountain | 51 | 50 | 47 | 0.980 | 0.922 | 45 | 44 | 41 | 0.978 | 0.911 | |
| 179 | tourism = * | 12747 | 12076 | 11838 | 0.947 | 0.929 | 9096 | 8518 | 8465 | 0.936 | 0.931 | |
| 180 | historic = * | 8123 | 7727 | 7549 | 0.951 | 0.929 | 5958 | 5637 | 5497 | 0.946 | 0.923 | |
| 181 | memorial = * | 3659 | 3376 | 3344 | 0.923 | 0.914 | 2921 | 2684 | 2656 | 0.919 | 0.909 | |
| 182 | ruins = * | 320 | 316 | 315 | 0.988 | 0.984 | 256 | 253 | 248 | 0.988 | 0.969 | |
| 183 | information = * | 1533 | 1263 | 1228 | 0.824 | 0.801 | 646 | 473 | 443 | 0.732 | 0.686 | |
| 184 | attraction = * | 224 | 202 | 197 | 0.902 | 0.879 | 187 | 166 | 164 | 0.888 | 0.877 | |
| 185 | artwork_type = * | 1479 | 1399 | 1330 | 0.946 | 0.899 | 1167 | 1089 | 1029 | 0.933 | 0.882 | |
| 186 | # | sport | 3013 | 2882 | 2878 | 0.957 | 0.955 | 2098 | 1966 | 1970 | 0.937 | 0.939 |
| 187 | amenity = sanatorium | 108 | 108 | 108 | 1.000 | 1.000 | 103 | 101 | 102 | 0.981 | 0.990 | |
| 188 | leisure = * | 2851 | 2725 | 2721 | 0.956 | 0.954 | 1989 | 1863 | 1869 | 0.937 | 0.940 | |
| 189 | sport = * | 1017 | 968 | 967 | 0.952 | 0.951 | 690 | 641 | 643 | 0.929 | 0.932 | |
| 190 | resort = * | 205 | 198 | 200 | 0.966 | 0.976 | 195 | 188 | 190 | 0.964 | 0.974 | |
| 191 | # | office | 5399 | 5104 | 5114 | 0.945 | 0.947 | 4019 | 3732 | 3734 | 0.929 | 0.929 |
| 192 | office = * | 5399 | 5104 | 5114 | 0.945 | 0.947 | 4019 | 3732 | 3734 | 0.929 | 0.929 | |
| 193 | # | amenity | 42394 | 24880 | 27674 | 0.587 | 0.653 | 18461 | 6696 | 8131 | 0.363 | 0.440 |
| 194 | amenity = cafe | 2732 | 1473 | 1698 | 0.539 | 0.622 | 1920 | 847 | 1019 | 0.441 | 0.531 | |
| 195 | amenity = fast_food | 1018 | 537 | 604 | 0.528 | 0.593 | 557 | 214 | 255 | 0.384 | 0.458 | |
| 196 | amenity = restaurant | 665 | 386 | 434 | 0.580 | 0.653 | 566 | 310 | 351 | 0.548 | 0.620 | |
| 197 | amenity = bar | 512 | 234 | 288 | 0.457 | 0.562 | 465 | 202 | 251 | 0.434 | 0.540 | |
| 198 | shop = convenience | 8133 | 5729 | 6145 | 0.704 | 0.756 | 2672 | 1144 | 1389 | 0.428 | 0.520 | |
| 199 | shop = clothes | 1307 | 586 | 702 | 0.448 | 0.537 | 787 | 243 | 313 | 0.309 | 0.398 | |
| 200 | shop = car_repair | 1324 | 446 | 548 | 0.337 | 0.414 | 1038 | 237 | 329 | 0.228 | 0.317 | |
| 201 | shop = hairdresser | 1294 | 539 | 673 | 0.417 | 0.520 | 883 | 272 | 367 | 0.308 | 0.416 | |
| 202 | shop = chemist | 1259 | 1195 | 1195 | 0.949 | 0.949 | 85 | 47 | 45 | 0.553 | 0.529 | |
| 203 | shop = supermarket | 1212 | 984 | 1041 | 0.812 | 0.859 | 344 | 203 | 218 | 0.590 | 0.634 | |
| 204 | shop = car_parts | 1037 | 489 | 610 | 0.472 | 0.588 | 545 | 126 | 189 | 0.231 | 0.347 | |
| 205 | shop = furniture | 864 | 429 | 511 | 0.497 | 0.591 | 459 | 154 | 187 | 0.336 | 0.407 | |
| 206 | shop = hardware | 798 | 351 | 448 | 0.440 | 0.561 | 570 | 185 | 263 | 0.325 | 0.461 | |
| 207 | shop = kiosk | 415 | 270 | 265 | 0.651 | 0.639 | 226 | 115 | 118 | 0.509 | 0.522 | |
| 208 | shop = doityourself | 871 | 352 | 437 | 0.404 | 0.502 | 610 | 170 | 229 | 0.279 | 0.375 | |
| 209 | shop = pet | 632 | 242 | 294 | 0.383 | 0.465 | 252 | 89 | 108 | 0.353 | 0.429 | |
| 210 | shop = florist | 622 | 322 | 373 | 0.518 | 0.600 | 308 | 103 | 130 | 0.334 | 0.422 | |
| 211 | shop = beauty | 592 | 181 | 250 | 0.306 | 0.422 | 529 | 171 | 225 | 0.323 | 0.425 | |
| 212 | shop = mobile_phone | 555 | 442 | 461 | 0.796 | 0.831 | 118 | 34 | 46 | 0.288 | 0.390 | |
| 213 | shop = shoes | 241 | 128 | 141 | 0.531 | 0.585 | 148 | 56 | 69 | 0.378 | 0.466 | |
| 214 | shop = newsagent | 563 | 508 | 457 | 0.902 | 0.812 | 58 | 39 | 42 | 0.672 | 0.724 | |
| 215 | shop = electronics | 428 | 219 | 262 | 0.512 | 0.612 | 265 | 81 | 118 | 0.306 | 0.445 | |
| 216 | shop = alcohol | 666 | 453 | 495 | 0.680 | 0.743 | 220 | 85 | 107 | 0.386 | 0.486 | |
| 217 | shop = jewelry | 385 | 316 | 325 | 0.821 | 0.844 | 81 | 40 | 44 | 0.494 | 0.543 | |
| 218 | shop = mall | 431 | 257 | 290 | 0.596 | 0.673 | 352 | 187 | 213 | 0.531 | 0.605 | |
| 219 | shop = butcher | 596 | 334 | 379 | 0.560 | 0.636 | 245 | 100 | 116 | 0.408 | 0.473 | |
| 220 | shop = cosmetics | 316 | 140 | 179 | 0.443 | 0.566 | 169 | 62 | 85 | 0.367 | 0.503 | |
| 221 | craft = shoemaker | 252 | 165 | 179 | 0.655 | 0.710 | 67 | 18 | 30 | 0.269 | 0.448 | |
| 222 | amenity = * | 3477 | 2153 | 2362 | 0.619 | 0.679 | 2222 | 1209 | 1327 | 0.544 | 0.597 | |
| 223 | shop = * | 9219 | 5029 | 5638 | 0.546 | 0.612 | 4696 | 1691 | 2046 | 0.360 | 0.436 | |
| 224 | clothes = * | 274 | 133 | 139 | 0.485 | 0.507 | 194 | 64 | 68 | 0.330 | 0.351 | |
| 225 | club = * | 155 | 90 | 100 | 0.581 | 0.645 | 141 | 79 | 89 | 0.560 | 0.631 | |
| 226 | # | building | 26998 | 18974 | 19866 | 0.703 | 0.736 | 16043 | 10218 | 10832 | 0.637 | 0.675 |
| 227 | building = yes | 19972 | 14335 | 15036 | 0.718 | 0.753 | 12093 | 7957 | 8405 | 0.658 | 0.695 | |
| 228 | building = retail | 2364 | 1627 | 1771 | 0.688 | 0.749 | 1344 | 702 | 844 | 0.522 | 0.628 | |
| 229 | building = commercial | 681 | 396 | 432 | 0.581 | 0.634 | 623 | 341 | 374 | 0.547 | 0.600 | |
| 230 | building = office | 408 | 284 | 302 | 0.696 | 0.740 | 380 | 255 | 273 | 0.671 | 0.718 | |
| 231 | building = house | 531 | 219 | 231 | 0.412 | 0.435 | 387 | 198 | 210 | 0.512 | 0.543 | |
| 232 | building = apartments | 363 | 278 | 272 | 0.766 | 0.749 | 330 | 251 | 246 | 0.761 | 0.745 | |
| 233 | building = residential | 260 | 82 | 79 | 0.315 | 0.304 | 199 | 77 | 75 | 0.387 | 0.377 | |
| 234 | building = construction | 85 | 78 | 80 | 0.918 | 0.941 | 84 | 77 | 79 | 0.917 | 0.940 | |
| 235 | building = kiosk | 193 | 144 | 100 | 0.746 | 0.518 | 63 | 30 | 32 | 0.476 | 0.508 | |
| 236 | building = * | 1730 | 1246 | 1265 | 0.720 | 0.731 | 1253 | 893 | 907 | 0.713 | 0.724 | |
| 237 | building:part = * | 230 | 151 | 164 | 0.657 | 0.713 | 218 | 143 | 156 | 0.656 | 0.716 | |
| 238 | entrance = * | 207 | 158 | 160 | 0.763 | 0.773 | 173 | 128 | 132 | 0.740 | 0.763 | |
| 239 | # | other | 633 | 241 | 285 | 0.381 | 0.450 | 535 | 198 | 232 | 0.370 | 0.434 |
| 240 | # | TOTAL | 395325 | 366109 | 367971 | 0.926 | 0.931 | 136887 | 116186 | 117691 | 0.849 | 0.860 |
| category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | not found | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | not found% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | addr:region | 0 | 125182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | addr:district | 0 | 125407 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 2 | addr:subdistrict | 0 | 25019 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 706 | 0.000 | 0.973 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.027 |
| 3 | addr:city | 9313 | 121248 | 1 | 0 | 0 | 0 | 0 | 0 | 467 | 917 | 0.071 | 0.919 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | 0.007 |
| 4 | addr:place | 3525 | 42505 | 2 | 0 | 0 | 1 | 0 | 0 | 1324 | 105 | 0.074 | 0.896 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.028 | 0.002 |
| 5 | addr:street | 161 | 1001854 | 436 | 2 | 155 | 51 | 2 | 42 | 849 | 780 | 0.000 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.001 |
| 6 | addr2:street | 0 | 628 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 7 | from | 765 | 2710 | 1 | 0 | 0 | 0 | 0 | 0 | 13 | 680 | 0.183 | 0.650 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.163 |
| 8 | to | 734 | 2749 | 4 | 0 | 0 | 0 | 0 | 0 | 5 | 577 | 0.180 | 0.676 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.142 |
| 9 | via | 14 | 1721 | 1 | 0 | 0 | 0 | 0 | 0 | 5 | 71 | 0.008 | 0.950 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.039 |
| 10 | destination | 567 | 4217 | 20 | 0 | 0 | 3 | 2 | 0 | 6 | 428 | 0.108 | 0.804 | 0.004 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.001 | 0.082 |
| 11 | destination:backward | 29 | 452 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 36 | 0.056 | 0.874 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.070 |
| 12 | destination:forward | 44 | 515 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 26 | 0.075 | 0.880 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.044 |
| 13 | water_tank:city | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| category | dep | all | all be | all ru | all% | all be% | all ru% | dep uniq | uniq | uniq be | uniq ru | uniq% | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | addr:region | 125183 | 125182 | 125182 | 125182 | 1.000 | 1.000 | 1.000 | 8 | 7 | 7 | 7 | 0.875 | 0.875 | 0.875 |
| 1 | addr:district | 125410 | 125409 | 125407 | 125407 | 1.000 | 1.000 | 1.000 | 131 | 130 | 129 | 129 | 0.992 | 0.985 | 0.985 |
| 2 | addr:subdistrict | 25725 | 25019 | 25019 | 25019 | 0.973 | 0.973 | 0.973 | 752 | 747 | 747 | 745 | 0.993 | 0.993 | 0.991 |
| 3 | addr:city | 131946 | 131029 | 130562 | 130561 | 0.993 | 0.990 | 0.990 | 2453 | 2405 | 2396 | 2389 | 0.980 | 0.977 | 0.974 |
| 4 | addr:place | 47462 | 47357 | 46033 | 46031 | 0.998 | 0.970 | 0.970 | 1512 | 1462 | 1453 | 1446 | 0.967 | 0.961 | 0.956 |
| 5 | addr:street | 1004332 | 1003552 | 1002506 | 1002265 | 0.999 | 0.998 | 0.998 | 10590 | 10334 | 10233 | 10417 | 0.976 | 0.966 | 0.984 |
| 6 | addr2:street | 628 | 628 | 628 | 628 | 1.000 | 1.000 | 1.000 | 239 | 239 | 239 | 239 | 1.000 | 1.000 | 1.000 |
| 7 | from | 4169 | 3489 | 3476 | 3475 | 0.837 | 0.834 | 0.834 | 643 | 503 | 500 | 507 | 0.782 | 0.778 | 0.788 |
| 8 | to | 4069 | 3492 | 3487 | 3483 | 0.858 | 0.857 | 0.856 | 673 | 521 | 519 | 528 | 0.774 | 0.771 | 0.785 |
| 9 | via | 1812 | 1741 | 1736 | 1735 | 0.961 | 0.958 | 0.958 | 85 | 72 | 71 | 72 | 0.847 | 0.835 | 0.847 |
| 10 | destination | 5243 | 4815 | 4809 | 4787 | 0.918 | 0.917 | 0.913 | 808 | 667 | 662 | 666 | 0.825 | 0.819 | 0.824 |
| 11 | destination:backward | 517 | 481 | 481 | 481 | 0.930 | 0.930 | 0.930 | 142 | 123 | 123 | 123 | 0.866 | 0.866 | 0.866 |
| 12 | destination:forward | 585 | 559 | 559 | 559 | 0.956 | 0.956 | 0.956 | 124 | 112 | 112 | 114 | 0.903 | 0.903 | 0.919 |
| 13 | water_tank:city | 1 | 1 | 1 | 1 | 1.000 | 1.000 | 1.000 | 1 | 1 | 1 | 1 | 1.000 | 1.000 | 1.000 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 164 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 2 | 45063 | 0 | 4 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 369 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 2 | 5103 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 38198 | 0 | 4 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 1258 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 22526 | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 22355 | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.444 |
| 17 | place = allotments | 0 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.444 | |
| 18 | landuse = allotments | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 11835 | 1 | 2 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 11750 | 1 | 2 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 2986 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 4 | 89 | 0 | 58 | 0 | 0 | 0 | 0 | 6 | 0.025 | 0.567 | 0.000 | 0.369 | 0.000 | 0.000 | 0.000 | 0.000 | 0.038 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 23 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.920 | 0.000 | 0.080 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 4 | 43 | 0 | 55 | 0 | 0 | 0 | 0 | 1 | 0.039 | 0.417 | 0.000 | 0.534 | 0.000 | 0.000 | 0.000 | 0.000 | 0.010 | |
| 35 | residential = * | 0 | 19 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.950 | 0.000 | 0.050 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.333 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.556 | |
| 37 | # | natural | 4 | 622 | 0 | 45 | 0 | 0 | 0 | 0 | 5 | 0.006 | 0.920 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.007 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 99 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.773 | 0.000 | 0.227 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 1 | 419 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.988 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 3 | 84 | 0 | 9 | 0 | 0 | 0 | 0 | 5 | 0.030 | 0.832 | 0.000 | 0.089 | 0.000 | 0.000 | 0.000 | 0.000 | 0.050 | |
| 44 | ele = * | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 5 | 0 | 0 | 6 | 25 | 0 | 0 | 0 | 30 | 0.076 | 0.000 | 0.000 | 0.091 | 0.379 | 0.000 | 0.000 | 0.000 | 0.455 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.571 | 0.000 | 0.000 | 0.000 | 0.429 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 1 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 22 | 0.030 | 0.000 | 0.000 | 0.000 | 0.303 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.111 | 0.000 | 0.889 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 8 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.471 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.471 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.667 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 9 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 9 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.818 | 0.000 | 0.182 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.400 | 0.000 | 0.300 | 0.000 | 0.000 | 0.000 | 0.000 | 0.300 |
| 227 | building = yes | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.444 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.222 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 |
| 240 | # | TOTAL | 14 | 56738 | 1 | 126 | 25 | 0 | 1 | 1 | 57 | 0.000 | 0.996 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 176 | 176 | 176 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 |
| 1 | admin_level = 2 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 3 | admin_level = 6 | 10 | 10 | 10 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 4 | admin_level = 8 | 164 | 164 | 164 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 45070 | 45069 | 45070 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 |
| 8 | place = city | 31 | 31 | 31 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 9 | place = town | 369 | 369 | 369 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 10 | place = village | 5105 | 5105 | 5105 | 1.000 | 1.000 | 8 | 8 | 8 | 1.000 | 1.000 | |
| 11 | place = hamlet | 38203 | 38202 | 38203 | 1.000 | 1.000 | 6 | 5 | 5 | 0.833 | 0.833 | |
| 12 | place = isolated_dwelling | 1258 | 1258 | 1258 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 13 | boundary = administrative | 22530 | 22529 | 22530 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 22359 | 22358 | 22359 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 | |
| 16 | # | allotments | 9 | 5 | 4 | 0.556 | 0.444 | 3 | 2 | 1 | 0.667 | 0.333 |
| 17 | place = allotments | 9 | 5 | 4 | 0.556 | 0.444 | 3 | 2 | 1 | 0.667 | 0.333 | |
| 18 | landuse = allotments | 8 | 4 | 4 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 11842 | 11838 | 11837 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 |
| 21 | place = locality | 11757 | 11753 | 11752 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 | |
| 22 | abandoned:place = * | 2988 | 2988 | 2988 | 1.000 | 1.000 | 5 | 4 | 4 | 0.800 | 0.800 | |
| 23 | # | suburb | 157 | 151 | 151 | 0.962 | 0.962 | 19 | 12 | 12 | 0.632 | 0.632 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 25 | 25 | 25 | 1.000 | 1.000 | 8 | 7 | 7 | 0.875 | 0.875 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 103 | 102 | 102 | 0.990 | 0.990 | 12 | 9 | 9 | 0.750 | 0.750 | |
| 35 | residential = * | 20 | 20 | 20 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 36 | landuse = * | 9 | 4 | 4 | 0.444 | 0.444 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 37 | # | natural | 676 | 671 | 671 | 0.993 | 0.993 | 13 | 9 | 9 | 0.692 | 0.692 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 3 | 3 | 3 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 40 | landuse = forest | 128 | 128 | 128 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 424 | 424 | 424 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 | |
| 43 | natural = * | 101 | 96 | 96 | 0.950 | 0.950 | 5 | 2 | 2 | 0.400 | 0.400 | |
| 44 | ele = * | 23 | 23 | 23 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 45 | # | water | 66 | 11 | 36 | 0.167 | 0.545 | 5 | 2 | 3 | 0.400 | 0.600 |
| 46 | waterway = drain | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 47 | waterway = ditch | 15 | 5 | 5 | 0.333 | 0.333 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 42 | 0 | 24 | 0.000 | 0.571 | 2 | 0 | 1 | 0.000 | 0.500 | |
| 51 | type = waterway | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 8 | 6 | 6 | 0.750 | 0.750 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 33 | 1 | 11 | 0.030 | 0.333 | 2 | 1 | 2 | 0.500 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 8 | 6 | 6 | 0.750 | 0.750 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 9 | 9 | 9 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 |
| 73 | highway = bus_stop | 7 | 7 | 7 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 7 | 7 | 7 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 87 | # | industrial | 4 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 17 | 9 | 9 | 0.529 | 0.529 | 7 | 3 | 3 | 0.429 | 0.429 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 3 | 3 | 3 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 97 | power = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 12 | 6 | 6 | 0.500 | 0.500 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 12 | 12 | 12 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 180 | historic = * | 11 | 11 | 11 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 10 | 7 | 7 | 0.700 | 0.700 | 7 | 4 | 4 | 0.571 | 0.571 |
| 227 | building = yes | 9 | 7 | 7 | 0.778 | 0.778 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 6 | 4 | 4 | 0.667 | 0.667 | 2 | 1 | 1 | 0.500 | 0.500 |
| 240 | # | TOTAL | 56963 | 56880 | 56904 | 0.999 | 0.999 | 44 | 22 | 22 | 0.500 | 0.500 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 62 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.939 | 0.000 | 0.061 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 50 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.943 | 0.000 | 0.057 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 6 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.857 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 6 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.857 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 2 | 948 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 2 | 874 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 2 | 927 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 23 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.767 | 0.000 | 0.233 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 22 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.786 | 0.000 | 0.214 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 38 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.974 | 0.000 | 0.026 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 33 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.971 | 0.000 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 2 | 951 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.987 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 66 | 66 | 66 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 11 | place = hamlet | 53 | 53 | 53 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 12 | place = isolated_dwelling | 6 | 6 | 6 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 13 | boundary = administrative | 7 | 7 | 7 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 7 | 7 | 7 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 950 | 950 | 950 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 |
| 21 | place = locality | 876 | 876 | 876 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 22 | abandoned:place = * | 929 | 929 | 929 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 23 | # | suburb | 30 | 30 | 30 | 1.000 | 1.000 | 6 | 4 | 4 | 0.667 | 0.667 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 28 | 28 | 28 | 1.000 | 1.000 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 35 | residential = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 39 | 39 | 39 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 5 | 5 | 5 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 34 | 34 | 34 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 964 | 964 | 964 | 1.000 | 1.000 | 19 | 15 | 15 | 0.789 | 0.789 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 464 | 2897 | 1 | 7 | 5 | 2 | 0 | 0 | 0 | 0.137 | 0.858 | 0.000 | 0.002 | 0.001 | 0.001 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 461 | 2866 | 1 | 7 | 4 | 2 | 0 | 0 | 0 | 0.138 | 0.858 | 0.000 | 0.002 | 0.001 | 0.001 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 441 | 2773 | 0 | 6 | 3 | 2 | 0 | 0 | 0 | 0.137 | 0.860 | 0.000 | 0.002 | 0.001 | 0.001 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 4 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.111 | 0.889 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 22 | 1 | 1 | 1 | 0 | 0 | 0 | 143 | 0.000 | 0.131 | 0.006 | 0.006 | 0.006 | 0.000 | 0.000 | 0.000 | 0.851 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 135 | 0.000 | 0.007 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.985 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.625 | 0.000 | 0.000 | 0.000 | 0.000 | 0.375 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 9 | 0 | 5 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.391 | 0.000 | 0.217 | 0.000 | 0.000 | 0.000 | 0.000 | 0.391 |
| 73 | highway = bus_stop | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.250 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 9 | 0 | 3 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.450 | 0.000 | 0.150 | 0.000 | 0.000 | 0.000 | 0.000 | 0.400 | |
| 83 | route = * | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 1 | 0 | 6 | 0 | 0 | 0 | 0 | 49 | 0.018 | 0.018 | 0.000 | 0.105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.860 |
| 88 | landuse = industrial | 1 | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 40 | 0.021 | 0.021 | 0.000 | 0.106 | 0.000 | 0.000 | 0.000 | 0.000 | 0.851 | |
| 89 | building = industrial | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 15 | 0.050 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 93 | # | infrastructure | 17 | 30 | 0 | 74 | 1 | 1 | 0 | 0 | 521 | 0.026 | 0.047 | 0.000 | 0.115 | 0.002 | 0.002 | 0.000 | 0.000 | 0.809 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 9 | 24 | 0 | 3 | 1 | 0 | 0 | 0 | 51 | 0.102 | 0.273 | 0.000 | 0.034 | 0.011 | 0.000 | 0.000 | 0.000 | 0.580 | |
| 97 | power = * | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 460 | 0.000 | 0.015 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.983 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 8 | 0 | 0 | 70 | 0 | 1 | 0 | 0 | 8 | 0.092 | 0.000 | 0.000 | 0.805 | 0.000 | 0.011 | 0.000 | 0.000 | 0.092 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 1 | 11 | 0 | 12 | 2 | 0 | 2 | 2 | 128 | 0.006 | 0.070 | 0.000 | 0.076 | 0.013 | 0.000 | 0.013 | 0.013 | 0.810 |
| 112 | landuse = education | 0 | 3 | 0 | 5 | 0 | 0 | 2 | 1 | 25 | 0.000 | 0.083 | 0.000 | 0.139 | 0.000 | 0.000 | 0.056 | 0.028 | 0.694 | |
| 113 | amenity = university | 0 | 4 | 0 | 4 | 0 | 0 | 2 | 1 | 14 | 0.000 | 0.160 | 0.000 | 0.160 | 0.000 | 0.000 | 0.080 | 0.040 | 0.560 | |
| 114 | amenity = college | 0 | 1 | 0 | 3 | 1 | 0 | 0 | 1 | 35 | 0.000 | 0.024 | 0.000 | 0.073 | 0.024 | 0.000 | 0.000 | 0.024 | 0.854 | |
| 115 | amenity = school | 1 | 4 | 0 | 3 | 1 | 0 | 0 | 0 | 51 | 0.017 | 0.067 | 0.000 | 0.050 | 0.017 | 0.000 | 0.000 | 0.000 | 0.850 | |
| 116 | amenity = kindergarten | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.118 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.824 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 121 | building = school | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 4 | 0 | 2 | 0 | 0 | 0 | 0 | 62 | 0.014 | 0.058 | 0.000 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.899 |
| 127 | amenity = hospital | 1 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 46 | 0.020 | 0.040 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.920 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.286 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.714 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.029 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.912 | |
| 136 | healthcare = * | 1 | 4 | 0 | 2 | 0 | 0 | 0 | 0 | 39 | 0.022 | 0.087 | 0.000 | 0.043 | 0.000 | 0.000 | 0.000 | 0.000 | 0.848 | |
| 137 | # | government | 1 | 6 | 0 | 8 | 3 | 3 | 2 | 1 | 146 | 0.006 | 0.035 | 0.000 | 0.047 | 0.018 | 0.018 | 0.012 | 0.006 | 0.859 |
| 138 | amenity = fire_station | 0 | 2 | 0 | 3 | 2 | 1 | 0 | 0 | 13 | 0.000 | 0.095 | 0.000 | 0.143 | 0.095 | 0.048 | 0.000 | 0.000 | 0.619 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.500 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.000 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 16 | 0.000 | 0.105 | 0.000 | 0.000 | 0.000 | 0.053 | 0.000 | 0.000 | 0.842 | |
| 144 | amenity = prison | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 149 | amenity = theatre | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 2 | 1 | 1 | 2 | 1 | 42 | 0.000 | 0.000 | 0.000 | 0.041 | 0.020 | 0.020 | 0.041 | 0.020 | 0.857 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 2 | 1 | 1 | 1 | 1 | 33 | 0.000 | 0.000 | 0.000 | 0.051 | 0.026 | 0.026 | 0.026 | 0.026 | 0.846 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 180 | historic = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 181 | memorial = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 1 | 0 | 2 | 0 | 0 | 1 | 0 | 16 | 0.000 | 0.050 | 0.000 | 0.100 | 0.000 | 0.000 | 0.050 | 0.000 | 0.800 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 1 | 0 | 2 | 0 | 0 | 1 | 0 | 15 | 0.000 | 0.053 | 0.000 | 0.105 | 0.000 | 0.000 | 0.053 | 0.000 | 0.789 | |
| 189 | sport = * | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.083 | 0.000 | 0.000 | 0.083 | 0.000 | 0.833 | |
| 190 | resort = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 191 | # | office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 |
| 192 | office = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 | |
| 193 | # | amenity | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.050 | 0.100 | 0.000 | 0.000 | 0.000 | 0.850 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.143 | 0.143 | 0.000 | 0.000 | 0.000 | 0.714 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 1 | 4 | 0 | 1 | 2 | 1 | 2 | 0 | 77 | 0.011 | 0.045 | 0.000 | 0.011 | 0.023 | 0.011 | 0.023 | 0.000 | 0.875 |
| 227 | building = yes | 1 | 3 | 0 | 1 | 1 | 1 | 2 | 0 | 61 | 0.014 | 0.043 | 0.000 | 0.014 | 0.014 | 0.014 | 0.029 | 0.000 | 0.871 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.200 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.600 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 476 | 2938 | 1 | 121 | 13 | 6 | 5 | 3 | 1064 | 0.103 | 0.635 | 0.000 | 0.026 | 0.003 | 0.001 | 0.001 | 0.001 | 0.230 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 16 | # | allotments | 3376 | 3371 | 3375 | 0.999 | 1.000 | 2305 | 2298 | 2345 | 0.997 | 1.017 |
| 17 | place = allotments | 3341 | 3337 | 3340 | 0.999 | 1.000 | 2283 | 2277 | 2323 | 0.997 | 1.018 | |
| 18 | landuse = allotments | 3225 | 3222 | 3225 | 0.999 | 1.000 | 2272 | 2267 | 2316 | 0.998 | 1.019 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 30 | 30 | 30 | 1.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 168 | 24 | 24 | 0.143 | 0.143 | 162 | 20 | 20 | 0.123 | 0.123 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 6 | 0 | 1 | 0.000 | 0.167 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 26 | landuse = construction | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 3 | 3 | 3 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 30 | landuse = retail | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 33 | amenity = marketplace | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 21 | 21 | 21 | 1.000 | 1.000 | 17 | 17 | 17 | 1.000 | 1.000 | |
| 36 | landuse = * | 137 | 2 | 2 | 0.015 | 0.015 | 135 | 2 | 2 | 0.015 | 0.015 | |
| 37 | # | natural | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 8 | 5 | 5 | 0.625 | 0.625 | 2 | 1 | 1 | 0.500 | 0.500 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 4 | 4 | 4 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 23 | 14 | 14 | 0.609 | 0.609 | 10 | 4 | 4 | 0.400 | 0.400 |
| 73 | highway = bus_stop | 12 | 4 | 4 | 0.333 | 0.333 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 20 | 12 | 12 | 0.600 | 0.600 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 83 | route = * | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 57 | 8 | 8 | 0.140 | 0.140 | 56 | 8 | 8 | 0.143 | 0.143 |
| 88 | landuse = industrial | 47 | 7 | 7 | 0.149 | 0.149 | 47 | 7 | 7 | 0.149 | 0.149 | |
| 89 | building = industrial | 10 | 1 | 1 | 0.100 | 0.100 | 10 | 1 | 1 | 0.100 | 0.100 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 20 | 5 | 5 | 0.250 | 0.250 | 20 | 5 | 5 | 0.250 | 0.250 | |
| 93 | # | infrastructure | 644 | 122 | 123 | 0.189 | 0.191 | 543 | 121 | 122 | 0.223 | 0.225 |
| 94 | amenity = fuel | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 88 | 36 | 37 | 0.409 | 0.420 | 84 | 35 | 36 | 0.417 | 0.429 | |
| 97 | power = * | 468 | 8 | 8 | 0.017 | 0.017 | 371 | 8 | 8 | 0.022 | 0.022 | |
| 98 | substation = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 87 | 79 | 79 | 0.908 | 0.908 | 87 | 79 | 79 | 0.908 | 0.908 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 |
| 103 | amenity = place_of_worship | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 158 | 26 | 28 | 0.165 | 0.177 | 138 | 24 | 26 | 0.174 | 0.188 |
| 112 | landuse = education | 36 | 10 | 9 | 0.278 | 0.250 | 34 | 10 | 9 | 0.294 | 0.265 | |
| 113 | amenity = university | 25 | 10 | 9 | 0.400 | 0.360 | 23 | 8 | 7 | 0.348 | 0.304 | |
| 114 | amenity = college | 41 | 4 | 6 | 0.098 | 0.146 | 35 | 4 | 6 | 0.114 | 0.171 | |
| 115 | amenity = school | 60 | 8 | 9 | 0.133 | 0.150 | 50 | 8 | 9 | 0.160 | 0.180 | |
| 116 | amenity = kindergarten | 17 | 3 | 3 | 0.176 | 0.176 | 17 | 3 | 3 | 0.176 | 0.176 | |
| 117 | amenity = arts_centre | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 120 | building = college | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 10 | 1 | 1 | 0.100 | 0.100 | 9 | 1 | 1 | 0.111 | 0.111 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 69 | 7 | 7 | 0.101 | 0.101 | 66 | 7 | 7 | 0.106 | 0.106 |
| 127 | amenity = hospital | 50 | 4 | 4 | 0.080 | 0.080 | 49 | 4 | 4 | 0.082 | 0.082 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 7 | 2 | 2 | 0.286 | 0.286 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 130 | amenity = doctors | 6 | 1 | 1 | 0.167 | 0.167 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 131 | amenity = dentist | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 34 | 3 | 3 | 0.088 | 0.088 | 33 | 3 | 3 | 0.091 | 0.091 | |
| 136 | healthcare = * | 46 | 7 | 7 | 0.152 | 0.152 | 44 | 7 | 7 | 0.159 | 0.159 | |
| 137 | # | government | 170 | 20 | 22 | 0.118 | 0.129 | 166 | 20 | 21 | 0.120 | 0.127 |
| 138 | amenity = fire_station | 21 | 6 | 8 | 0.286 | 0.381 | 21 | 6 | 8 | 0.286 | 0.381 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 4 | 2 | 1 | 0.500 | 0.250 | 3 | 2 | 1 | 0.667 | 0.333 | |
| 141 | amenity = post_office | 44 | 1 | 1 | 0.023 | 0.023 | 44 | 1 | 1 | 0.023 | 0.023 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 19 | 3 | 3 | 0.158 | 0.158 | 19 | 3 | 3 | 0.158 | 0.158 | |
| 144 | amenity = prison | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 2 | 1 | 1 | 0.500 | 0.500 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 152 | amenity = social_facility | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 49 | 5 | 5 | 0.102 | 0.102 | 48 | 5 | 4 | 0.104 | 0.083 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 7 | 1 | 1 | 0.143 | 0.143 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 166 | landuse = military | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 39 | 4 | 5 | 0.103 | 0.128 | 38 | 4 | 4 | 0.105 | 0.105 | |
| 168 | military = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 9 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 3 | 1 | 1 | 0.333 | 0.333 | 3 | 1 | 1 | 0.333 | 0.333 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 3 | 1 | 1 | 0.333 | 0.333 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 180 | historic = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 181 | memorial = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 182 | ruins = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 20 | 4 | 3 | 0.200 | 0.150 | 20 | 4 | 3 | 0.200 | 0.150 |
| 187 | amenity = sanatorium | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 19 | 4 | 3 | 0.211 | 0.158 | 19 | 4 | 3 | 0.211 | 0.158 | |
| 189 | sport = * | 12 | 2 | 1 | 0.167 | 0.083 | 12 | 2 | 1 | 0.167 | 0.083 | |
| 190 | resort = * | 3 | 1 | 1 | 0.333 | 0.333 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 191 | # | office | 17 | 1 | 1 | 0.059 | 0.059 | 14 | 1 | 1 | 0.071 | 0.071 |
| 192 | office = * | 17 | 1 | 1 | 0.059 | 0.059 | 14 | 1 | 1 | 0.071 | 0.071 | |
| 193 | # | amenity | 20 | 1 | 3 | 0.050 | 0.150 | 19 | 1 | 3 | 0.053 | 0.158 |
| 194 | amenity = cafe | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 7 | 1 | 2 | 0.143 | 0.286 | 7 | 1 | 2 | 0.143 | 0.286 | |
| 223 | shop = * | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 88 | 9 | 9 | 0.102 | 0.102 | 86 | 9 | 9 | 0.105 | 0.105 |
| 227 | building = yes | 70 | 8 | 7 | 0.114 | 0.100 | 68 | 8 | 7 | 0.118 | 0.103 | |
| 228 | building = retail | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 5 | 1 | 2 | 0.200 | 0.400 | 5 | 1 | 2 | 0.200 | 0.400 | |
| 237 | building:part = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 4627 | 3547 | 3557 | 0.767 | 0.769 | 3398 | 2457 | 2508 | 0.723 | 0.738 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 3 | 0 | 8 | 0 | 1 | 0 | 0 | 32 | 0.000 | 0.068 | 0.000 | 0.182 | 0.000 | 0.023 | 0.000 | 0.000 | 0.727 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.083 | 0.000 | 0.417 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 11 | place = hamlet | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.105 | 0.000 | 0.105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.789 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 13 | boundary = administrative | 0 | 2 | 0 | 4 | 0 | 1 | 0 | 0 | 16 | 0.000 | 0.087 | 0.000 | 0.174 | 0.000 | 0.043 | 0.000 | 0.000 | 0.696 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 2 | 0 | 4 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.091 | 0.000 | 0.182 | 0.000 | 0.000 | 0.000 | 0.000 | 0.727 | |
| 16 | # | allotments | 0 | 3351 | 0 | 0 | 6 | 6 | 0 | 1 | 2 | 0.000 | 0.996 | 0.000 | 0.000 | 0.002 | 0.002 | 0.000 | 0.000 | 0.001 |
| 17 | place = allotments | 0 | 3329 | 0 | 0 | 5 | 6 | 0 | 0 | 1 | 0.000 | 0.996 | 0.000 | 0.000 | 0.001 | 0.002 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 3205 | 0 | 0 | 4 | 5 | 0 | 1 | 2 | 0.000 | 0.996 | 0.000 | 0.000 | 0.001 | 0.002 | 0.000 | 0.000 | 0.001 | |
| 19 | allotments = * | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 27 | 1 | 6 | 0 | 1 | 0 | 0 | 67 | 0.000 | 0.265 | 0.010 | 0.059 | 0.000 | 0.010 | 0.000 | 0.000 | 0.657 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 25 | landuse = commercial | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.286 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.714 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 32 | leisure = garden | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.857 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.909 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | |
| 36 | landuse = * | 0 | 2 | 1 | 6 | 0 | 0 | 0 | 0 | 41 | 0.000 | 0.040 | 0.020 | 0.120 | 0.000 | 0.000 | 0.000 | 0.000 | 0.820 | |
| 37 | # | natural | 0 | 1 | 0 | 2 | 0 | 0 | 2 | 0 | 20 | 0.000 | 0.040 | 0.000 | 0.080 | 0.000 | 0.000 | 0.080 | 0.000 | 0.800 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 2 | 0 | 0 | 2 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.118 | 0.000 | 0.000 | 0.118 | 0.000 | 0.765 | |
| 42 | boundary = * | 0 | 1 | 0 | 2 | 0 | 0 | 2 | 0 | 16 | 0.000 | 0.048 | 0.000 | 0.095 | 0.000 | 0.000 | 0.095 | 0.000 | 0.762 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 4 | 76 | 2 | 3 | 0 | 0 | 0 | 0 | 4 | 0.045 | 0.854 | 0.022 | 0.034 | 0.000 | 0.000 | 0.000 | 0.000 | 0.045 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 2 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.222 | 0.778 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 57 | 2 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.905 | 0.032 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.063 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 2 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.069 | 0.621 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.310 |
| 73 | highway = bus_stop | 2 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.222 | 0.778 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 2 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.087 | 0.783 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.130 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 0 | 4 | 0 | 7 | 0 | 0 | 2 | 0 | 152 | 0.000 | 0.024 | 0.000 | 0.042 | 0.000 | 0.000 | 0.012 | 0.000 | 0.921 |
| 88 | landuse = industrial | 0 | 3 | 0 | 6 | 0 | 0 | 2 | 0 | 138 | 0.000 | 0.020 | 0.000 | 0.040 | 0.000 | 0.000 | 0.013 | 0.000 | 0.926 | |
| 89 | building = industrial | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.067 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.867 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 1 | 0 | 2 | 0 | 0 | 1 | 0 | 18 | 0.000 | 0.045 | 0.000 | 0.091 | 0.000 | 0.000 | 0.045 | 0.000 | 0.818 | |
| 93 | # | infrastructure | 16 | 46 | 1 | 14 | 1 | 1 | 2 | 1 | 605 | 0.023 | 0.067 | 0.001 | 0.020 | 0.001 | 0.001 | 0.003 | 0.001 | 0.881 |
| 94 | amenity = fuel | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 127 | 0.112 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.888 | |
| 95 | building = service | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.024 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.976 | |
| 96 | barrier = * | 0 | 41 | 0 | 12 | 1 | 1 | 1 | 1 | 340 | 0.000 | 0.103 | 0.000 | 0.030 | 0.003 | 0.003 | 0.003 | 0.003 | 0.856 | |
| 97 | power = * | 0 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 113 | 0.000 | 0.017 | 0.008 | 0.017 | 0.000 | 0.000 | 0.000 | 0.000 | 0.958 | |
| 98 | substation = * | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 67 | 0.000 | 0.000 | 0.014 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.957 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 2 | 0 | 1 | 0 | 0 | 1 | 0 | 77 | 0.000 | 0.025 | 0.000 | 0.012 | 0.000 | 0.000 | 0.012 | 0.000 | 0.951 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.250 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 |
| 103 | amenity = place_of_worship | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.111 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.778 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.250 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.625 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.182 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.727 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 52 | 1 | 20 | 3 | 3 | 3 | 74 | 775 | 0.000 | 0.056 | 0.001 | 0.021 | 0.003 | 0.003 | 0.003 | 0.079 | 0.832 |
| 112 | landuse = education | 0 | 6 | 0 | 1 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.113 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.000 | 0.868 | |
| 113 | amenity = university | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 114 | amenity = college | 0 | 4 | 0 | 4 | 0 | 0 | 0 | 0 | 61 | 0.000 | 0.058 | 0.000 | 0.058 | 0.000 | 0.000 | 0.000 | 0.000 | 0.884 | |
| 115 | amenity = school | 0 | 20 | 1 | 9 | 2 | 2 | 1 | 3 | 411 | 0.000 | 0.045 | 0.002 | 0.020 | 0.004 | 0.004 | 0.002 | 0.007 | 0.915 | |
| 116 | amenity = kindergarten | 0 | 6 | 0 | 5 | 1 | 0 | 2 | 3 | 204 | 0.000 | 0.027 | 0.000 | 0.023 | 0.005 | 0.000 | 0.009 | 0.014 | 0.923 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.923 | |
| 119 | building = university | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 120 | building = college | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 121 | building = school | 0 | 2 | 0 | 1 | 0 | 1 | 0 | 35 | 29 | 0.000 | 0.029 | 0.000 | 0.015 | 0.000 | 0.015 | 0.000 | 0.515 | 0.426 | |
| 122 | building = kindergarten | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 32 | 20 | 0.000 | 0.175 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.508 | 0.317 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 11 | 1 | 6 | 3 | 0 | 0 | 0 | 274 | 0.000 | 0.037 | 0.003 | 0.020 | 0.010 | 0.000 | 0.000 | 0.000 | 0.929 |
| 127 | amenity = hospital | 0 | 3 | 0 | 2 | 1 | 0 | 0 | 0 | 58 | 0.000 | 0.047 | 0.000 | 0.031 | 0.016 | 0.000 | 0.000 | 0.000 | 0.906 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 129 | amenity = clinic | 0 | 2 | 1 | 2 | 1 | 0 | 0 | 0 | 73 | 0.000 | 0.025 | 0.013 | 0.025 | 0.013 | 0.000 | 0.000 | 0.000 | 0.924 | |
| 130 | amenity = doctors | 0 | 6 | 0 | 1 | 1 | 0 | 0 | 0 | 11 | 0.000 | 0.316 | 0.000 | 0.053 | 0.053 | 0.000 | 0.000 | 0.000 | 0.579 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 134 | building = clinic | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 135 | emergency = * | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 35 | 0.000 | 0.051 | 0.000 | 0.051 | 0.000 | 0.000 | 0.000 | 0.000 | 0.897 | |
| 136 | healthcare = * | 0 | 7 | 1 | 6 | 2 | 0 | 0 | 0 | 199 | 0.000 | 0.033 | 0.005 | 0.028 | 0.009 | 0.000 | 0.000 | 0.000 | 0.926 | |
| 137 | # | government | 0 | 62 | 0 | 48 | 0 | 1 | 2 | 5 | 330 | 0.000 | 0.138 | 0.000 | 0.107 | 0.000 | 0.002 | 0.004 | 0.011 | 0.737 |
| 138 | amenity = fire_station | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.133 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.867 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.071 | 0.000 | 0.000 | 0.000 | 0.000 | 0.929 | |
| 141 | amenity = post_office | 0 | 45 | 0 | 34 | 0 | 0 | 0 | 0 | 79 | 0.000 | 0.285 | 0.000 | 0.215 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 27 | 0.000 | 0.125 | 0.000 | 0.031 | 0.000 | 0.000 | 0.000 | 0.000 | 0.844 | |
| 144 | amenity = prison | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 1 | 0 | 3 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.053 | 0.000 | 0.158 | 0.000 | 0.000 | 0.000 | 0.000 | 0.789 | |
| 149 | amenity = theatre | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.895 | |
| 152 | amenity = social_facility | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 4 | 0 | 4 | 0 | 0 | 0 | 4 | 98 | 0.000 | 0.036 | 0.000 | 0.036 | 0.000 | 0.000 | 0.000 | 0.036 | 0.891 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.933 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.500 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 14 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.875 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.286 | 0.000 | 0.714 | |
| 167 | government = * | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 2 | 64 | 0.000 | 0.042 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.028 | 0.889 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.750 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 53 | 0.000 | 0.016 | 0.000 | 0.129 | 0.000 | 0.000 | 0.000 | 0.000 | 0.855 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 173 | amenity = bank | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 37 | 0.000 | 0.022 | 0.000 | 0.174 | 0.000 | 0.000 | 0.000 | 0.000 | 0.804 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 5 | 0 | 2 | 2 | 0 | 0 | 1 | 39 | 0.000 | 0.102 | 0.000 | 0.041 | 0.041 | 0.000 | 0.000 | 0.020 | 0.796 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 5 | 0 | 2 | 2 | 0 | 0 | 0 | 35 | 0.000 | 0.114 | 0.000 | 0.045 | 0.045 | 0.000 | 0.000 | 0.000 | 0.795 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.143 | 0.714 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 186 | # | sport | 0 | 3 | 1 | 3 | 0 | 0 | 0 | 0 | 48 | 0.000 | 0.055 | 0.018 | 0.055 | 0.000 | 0.000 | 0.000 | 0.000 | 0.873 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 2 | 1 | 3 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.041 | 0.020 | 0.061 | 0.000 | 0.000 | 0.000 | 0.000 | 0.878 | |
| 189 | sport = * | 0 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.043 | 0.000 | 0.087 | 0.000 | 0.000 | 0.000 | 0.000 | 0.870 | |
| 190 | resort = * | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.125 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 191 | # | office | 0 | 4 | 1 | 2 | 0 | 0 | 0 | 0 | 122 | 0.000 | 0.031 | 0.008 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.946 |
| 192 | office = * | 0 | 4 | 1 | 2 | 0 | 0 | 0 | 0 | 122 | 0.000 | 0.031 | 0.008 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.946 | |
| 193 | # | amenity | 16 | 13 | 0 | 3 | 1 | 0 | 0 | 2 | 212 | 0.065 | 0.053 | 0.000 | 0.012 | 0.004 | 0.000 | 0.000 | 0.008 | 0.858 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 73 | 0.075 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.912 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 200 | shop = car_repair | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 201 | shop = hairdresser | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.400 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.400 | |
| 202 | shop = chemist | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 207 | shop = kiosk | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.833 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 219 | shop = butcher | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 | |
| 223 | shop = * | 5 | 3 | 0 | 1 | 0 | 0 | 0 | 2 | 41 | 0.096 | 0.058 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.038 | 0.788 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 225 | club = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 226 | # | building | 3 | 19 | 1 | 17 | 2 | 1 | 0 | 1 | 355 | 0.008 | 0.048 | 0.003 | 0.043 | 0.005 | 0.003 | 0.000 | 0.003 | 0.890 |
| 227 | building = yes | 1 | 19 | 1 | 12 | 1 | 0 | 0 | 1 | 254 | 0.003 | 0.066 | 0.003 | 0.042 | 0.003 | 0.000 | 0.000 | 0.003 | 0.879 | |
| 228 | building = retail | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 33 | 0.056 | 0.000 | 0.000 | 0.028 | 0.000 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 229 | building = commercial | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 | |
| 230 | building = office | 0 | 0 | 0 | 3 | 0 | 1 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.056 | 0.000 | 0.000 | 0.778 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.056 | 0.000 | 0.000 | 0.000 | 0.944 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.833 |
| 240 | # | TOTAL | 22 | 3610 | 7 | 118 | 15 | 12 | 9 | 81 | 2389 | 0.004 | 0.576 | 0.001 | 0.019 | 0.002 | 0.002 | 0.001 | 0.013 | 0.381 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 1 | admin_level = 2 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 44 | 12 | 12 | 0.273 | 0.273 | 26 | 8 | 8 | 0.308 | 0.308 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 12 | 6 | 6 | 0.500 | 0.500 | 8 | 4 | 4 | 0.500 | 0.500 | |
| 11 | place = hamlet | 19 | 4 | 4 | 0.211 | 0.211 | 10 | 2 | 2 | 0.200 | 0.200 | |
| 12 | place = isolated_dwelling | 11 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 23 | 7 | 7 | 0.304 | 0.304 | 23 | 7 | 7 | 0.304 | 0.304 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 22 | 6 | 6 | 0.273 | 0.273 | 22 | 6 | 6 | 0.273 | 0.273 | |
| 16 | # | allotments | 3366 | 3357 | 3364 | 0.997 | 0.999 | 2431 | 2422 | 2336 | 0.996 | 0.961 |
| 17 | place = allotments | 3341 | 3335 | 3340 | 0.998 | 1.000 | 2408 | 2402 | 2321 | 0.998 | 0.964 | |
| 18 | landuse = allotments | 3217 | 3210 | 3215 | 0.998 | 0.999 | 2300 | 2293 | 2308 | 0.997 | 1.003 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 30 | 30 | 30 | 1.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 102 | 35 | 34 | 0.343 | 0.333 | 97 | 31 | 30 | 0.320 | 0.309 |
| 24 | landuse = cemetery | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 26 | landuse = construction | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 7 | 2 | 2 | 0.286 | 0.286 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 29 | landuse = residential | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 30 | landuse = retail | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 32 | leisure = garden | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 33 | amenity = marketplace | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 35 | residential = * | 22 | 20 | 20 | 0.909 | 0.909 | 18 | 16 | 16 | 0.889 | 0.889 | |
| 36 | landuse = * | 50 | 9 | 8 | 0.180 | 0.160 | 50 | 9 | 8 | 0.180 | 0.160 | |
| 37 | # | natural | 25 | 5 | 3 | 0.200 | 0.120 | 25 | 5 | 3 | 0.200 | 0.120 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 17 | 4 | 2 | 0.235 | 0.118 | 17 | 4 | 2 | 0.235 | 0.118 | |
| 42 | boundary = * | 21 | 5 | 3 | 0.238 | 0.143 | 21 | 5 | 3 | 0.238 | 0.143 | |
| 43 | natural = * | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 89 | 85 | 83 | 0.955 | 0.933 | 40 | 36 | 34 | 0.900 | 0.850 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 62 | highway = secondary | 9 | 9 | 9 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 6 | 6 | 6 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 64 | highway = unclassified | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 65 | highway = residential | 63 | 59 | 57 | 0.937 | 0.905 | 28 | 24 | 23 | 0.857 | 0.821 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 3 | 3 | 3 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 5 | 5 | 5 | 1.000 | 1.000 | 5 | 5 | 5 | 1.000 | 1.000 | |
| 71 | bridge = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 72 | # | public_transport | 29 | 20 | 20 | 0.690 | 0.690 | 13 | 7 | 7 | 0.538 | 0.538 |
| 73 | highway = bus_stop | 9 | 9 | 9 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 5 | 5 | 5 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 23 | 20 | 20 | 0.870 | 0.870 | 8 | 7 | 7 | 0.875 | 0.875 | |
| 83 | route = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 165 | 13 | 11 | 0.079 | 0.067 | 161 | 13 | 11 | 0.081 | 0.068 |
| 88 | landuse = industrial | 149 | 11 | 9 | 0.074 | 0.060 | 146 | 11 | 9 | 0.075 | 0.062 | |
| 89 | building = industrial | 15 | 2 | 2 | 0.133 | 0.133 | 15 | 2 | 2 | 0.133 | 0.133 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 22 | 4 | 3 | 0.182 | 0.136 | 21 | 4 | 3 | 0.190 | 0.143 | |
| 93 | # | infrastructure | 687 | 80 | 79 | 0.116 | 0.115 | 633 | 79 | 78 | 0.125 | 0.123 |
| 94 | amenity = fuel | 143 | 16 | 16 | 0.112 | 0.112 | 111 | 16 | 16 | 0.144 | 0.144 | |
| 95 | building = service | 41 | 1 | 1 | 0.024 | 0.024 | 40 | 1 | 1 | 0.025 | 0.025 | |
| 96 | barrier = * | 397 | 55 | 56 | 0.139 | 0.141 | 395 | 54 | 55 | 0.137 | 0.139 | |
| 97 | power = * | 118 | 5 | 4 | 0.042 | 0.034 | 108 | 5 | 4 | 0.046 | 0.037 | |
| 98 | substation = * | 70 | 3 | 2 | 0.043 | 0.029 | 70 | 3 | 2 | 0.043 | 0.029 | |
| 99 | pipeline = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 81 | 4 | 3 | 0.049 | 0.037 | 71 | 4 | 3 | 0.056 | 0.042 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 12 | 4 | 4 | 0.333 | 0.333 | 11 | 4 | 4 | 0.364 | 0.364 |
| 103 | amenity = place_of_worship | 9 | 2 | 2 | 0.222 | 0.222 | 9 | 2 | 2 | 0.222 | 0.222 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 8 | 3 | 3 | 0.375 | 0.375 | 8 | 3 | 3 | 0.375 | 0.375 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 11 | 3 | 3 | 0.273 | 0.273 | 10 | 3 | 3 | 0.300 | 0.300 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 931 | 79 | 152 | 0.085 | 0.163 | 920 | 74 | 147 | 0.080 | 0.160 |
| 112 | landuse = education | 53 | 7 | 7 | 0.132 | 0.132 | 52 | 7 | 7 | 0.135 | 0.135 | |
| 113 | amenity = university | 21 | 7 | 7 | 0.333 | 0.333 | 16 | 2 | 2 | 0.125 | 0.125 | |
| 114 | amenity = college | 69 | 8 | 8 | 0.116 | 0.116 | 65 | 8 | 8 | 0.123 | 0.123 | |
| 115 | amenity = school | 449 | 33 | 36 | 0.073 | 0.080 | 449 | 33 | 36 | 0.073 | 0.080 | |
| 116 | amenity = kindergarten | 221 | 13 | 15 | 0.059 | 0.068 | 220 | 13 | 15 | 0.059 | 0.068 | |
| 117 | amenity = arts_centre | 11 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 13 | 0 | 1 | 0.000 | 0.077 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 119 | building = university | 4 | 3 | 3 | 0.750 | 0.750 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 120 | building = college | 8 | 1 | 1 | 0.125 | 0.125 | 8 | 1 | 1 | 0.125 | 0.125 | |
| 121 | building = school | 68 | 4 | 39 | 0.059 | 0.574 | 68 | 4 | 39 | 0.059 | 0.574 | |
| 122 | building = kindergarten | 63 | 11 | 43 | 0.175 | 0.683 | 63 | 11 | 43 | 0.175 | 0.683 | |
| 123 | building = dormitory | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 295 | 18 | 20 | 0.061 | 0.068 | 255 | 17 | 19 | 0.067 | 0.075 |
| 127 | amenity = hospital | 64 | 5 | 6 | 0.078 | 0.094 | 64 | 5 | 6 | 0.078 | 0.094 | |
| 128 | amenity = pharmacy | 105 | 0 | 0 | 0.000 | 0.000 | 96 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 79 | 5 | 5 | 0.063 | 0.063 | 51 | 5 | 5 | 0.098 | 0.098 | |
| 130 | amenity = doctors | 19 | 7 | 8 | 0.368 | 0.421 | 18 | 6 | 7 | 0.333 | 0.389 | |
| 131 | amenity = dentist | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 11 | 1 | 1 | 0.091 | 0.091 | 11 | 1 | 1 | 0.091 | 0.091 | |
| 134 | building = clinic | 9 | 1 | 0 | 0.111 | 0.000 | 9 | 1 | 0 | 0.111 | 0.000 | |
| 135 | emergency = * | 39 | 4 | 4 | 0.103 | 0.103 | 39 | 4 | 4 | 0.103 | 0.103 | |
| 136 | healthcare = * | 215 | 14 | 15 | 0.065 | 0.070 | 180 | 13 | 14 | 0.072 | 0.078 | |
| 137 | # | government | 448 | 113 | 116 | 0.252 | 0.259 | 437 | 102 | 105 | 0.233 | 0.240 |
| 138 | amenity = fire_station | 15 | 2 | 2 | 0.133 | 0.133 | 15 | 2 | 2 | 0.133 | 0.133 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 14 | 1 | 1 | 0.071 | 0.071 | 14 | 1 | 1 | 0.071 | 0.071 | |
| 141 | amenity = post_office | 158 | 79 | 79 | 0.500 | 0.500 | 148 | 68 | 68 | 0.459 | 0.459 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 32 | 5 | 5 | 0.156 | 0.156 | 31 | 5 | 5 | 0.161 | 0.161 | |
| 144 | amenity = prison | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 145 | amenity = courthouse | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 19 | 4 | 4 | 0.211 | 0.211 | 19 | 4 | 4 | 0.211 | 0.211 | |
| 149 | amenity = theatre | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 19 | 2 | 2 | 0.105 | 0.105 | 19 | 2 | 2 | 0.105 | 0.105 | |
| 152 | amenity = social_facility | 18 | 2 | 2 | 0.111 | 0.111 | 18 | 2 | 2 | 0.111 | 0.111 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 110 | 8 | 12 | 0.073 | 0.109 | 110 | 8 | 12 | 0.073 | 0.109 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 15 | 1 | 1 | 0.067 | 0.067 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 16 | 1 | 2 | 0.062 | 0.125 | 16 | 1 | 2 | 0.062 | 0.125 | |
| 166 | landuse = military | 7 | 2 | 0 | 0.286 | 0.000 | 7 | 2 | 0 | 0.286 | 0.000 | |
| 167 | government = * | 72 | 6 | 8 | 0.083 | 0.111 | 72 | 6 | 8 | 0.083 | 0.111 | |
| 168 | military = * | 4 | 1 | 0 | 0.250 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 62 | 9 | 9 | 0.145 | 0.145 | 62 | 9 | 9 | 0.145 | 0.145 |
| 172 | amenity = atm | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 46 | 9 | 9 | 0.196 | 0.196 | 46 | 9 | 9 | 0.196 | 0.196 | |
| 174 | amenity = bureau_de_change | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 49 | 7 | 10 | 0.143 | 0.204 | 49 | 7 | 10 | 0.143 | 0.204 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 44 | 7 | 9 | 0.159 | 0.205 | 44 | 7 | 9 | 0.159 | 0.205 | |
| 180 | historic = * | 7 | 0 | 2 | 0.000 | 0.286 | 7 | 0 | 2 | 0.000 | 0.286 | |
| 181 | memorial = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 55 | 7 | 6 | 0.127 | 0.109 | 55 | 7 | 6 | 0.127 | 0.109 |
| 187 | amenity = sanatorium | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 49 | 6 | 5 | 0.122 | 0.102 | 49 | 6 | 5 | 0.122 | 0.102 | |
| 189 | sport = * | 23 | 3 | 3 | 0.130 | 0.130 | 23 | 3 | 3 | 0.130 | 0.130 | |
| 190 | resort = * | 8 | 2 | 1 | 0.250 | 0.125 | 8 | 2 | 1 | 0.250 | 0.125 | |
| 191 | # | office | 129 | 7 | 6 | 0.054 | 0.047 | 125 | 7 | 6 | 0.056 | 0.048 |
| 192 | office = * | 129 | 7 | 6 | 0.054 | 0.047 | 125 | 7 | 6 | 0.056 | 0.048 | |
| 193 | # | amenity | 247 | 32 | 35 | 0.130 | 0.142 | 231 | 32 | 34 | 0.139 | 0.147 |
| 194 | amenity = cafe | 16 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 196 | amenity = restaurant | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 80 | 7 | 7 | 0.087 | 0.087 | 76 | 7 | 7 | 0.092 | 0.092 | |
| 199 | shop = clothes | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 201 | shop = hairdresser | 5 | 3 | 3 | 0.600 | 0.600 | 5 | 3 | 3 | 0.600 | 0.600 | |
| 202 | shop = chemist | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 203 | shop = supermarket | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 207 | shop = kiosk | 6 | 5 | 5 | 0.833 | 0.833 | 6 | 5 | 5 | 0.833 | 0.833 | |
| 208 | shop = doityourself | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 19 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 219 | shop = butcher | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 17 | 1 | 1 | 0.059 | 0.059 | 17 | 1 | 1 | 0.059 | 0.059 | |
| 223 | shop = * | 52 | 9 | 11 | 0.173 | 0.212 | 46 | 9 | 10 | 0.196 | 0.217 | |
| 224 | clothes = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 226 | # | building | 399 | 41 | 43 | 0.103 | 0.108 | 396 | 40 | 42 | 0.101 | 0.106 |
| 227 | building = yes | 289 | 33 | 34 | 0.114 | 0.118 | 287 | 32 | 33 | 0.111 | 0.115 | |
| 228 | building = retail | 36 | 3 | 3 | 0.083 | 0.083 | 35 | 3 | 3 | 0.086 | 0.086 | |
| 229 | building = commercial | 17 | 1 | 1 | 0.059 | 0.059 | 17 | 1 | 1 | 0.059 | 0.059 | |
| 230 | building = office | 18 | 4 | 4 | 0.222 | 0.222 | 18 | 4 | 4 | 0.222 | 0.222 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 18 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 18 | 0 | 1 | 0.000 | 0.056 | 18 | 0 | 1 | 0.000 | 0.056 | |
| 237 | building:part = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 6 | 1 | 0 | 0.167 | 0.000 | 6 | 1 | 0 | 0.167 | 0.000 |
| 240 | # | TOTAL | 6263 | 3778 | 3858 | 0.603 | 0.616 | 5101 | 2757 | 2742 | 0.540 | 0.538 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 3362 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 3338 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 3213 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 0 | 3362 | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 16 | # | allotments | 3364 | 3362 | 3363 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 |
| 17 | place = allotments | 3340 | 3338 | 3339 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 | |
| 18 | landuse = allotments | 3215 | 3213 | 3214 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 20 | 20 | 20 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 20 | 20 | 20 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 27 | 27 | 27 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 27 | 27 | 27 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 3365 | 3363 | 3364 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 133 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5357 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 981 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 749 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5046 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1796 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 151 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 81 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 49 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5367 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 133 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 124 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 8 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 8 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 5357 | 0 | 0 | 0.000 | 0.000 | 41 | 0 | 0 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 981 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 749 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 5046 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 1796 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 151 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 15 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 81 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 32 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 49 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 5367 | 0 | 0 | 0.000 | 0.000 | 46 | 0 | 0 | 0.000 | 0.000 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 358 | 0.000 | 0.000 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.986 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.000 | 0.000 | 0.080 | 0.000 | 0.000 | 0.000 | 0.000 | 0.920 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 26 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 86 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.958 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 116 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 37 | # | natural | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 460 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.998 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 424 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 44 | ele = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.958 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 420 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 132 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 271 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 72 | # | public_transport | 0 | 14 | 0 | 1250 | 17 | 0 | 5 | 3 | 12083 | 0.000 | 0.001 | 0.000 | 0.093 | 0.001 | 0.000 | 0.000 | 0.000 | 0.904 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 637 | 7 | 0 | 0 | 2 | 4445 | 0.000 | 0.000 | 0.000 | 0.125 | 0.001 | 0.000 | 0.000 | 0.000 | 0.873 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 67 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 75 | type = route_master | 0 | 10 | 0 | 0 | 0 | 0 | 3 | 0 | 531 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.976 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 727 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 58 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 1250 | 17 | 0 | 0 | 3 | 8720 | 0.000 | 0.000 | 0.000 | 0.125 | 0.002 | 0.000 | 0.000 | 0.000 | 0.873 | |
| 83 | route = * | 0 | 4 | 0 | 0 | 0 | 0 | 2 | 0 | 1365 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.996 | |
| 84 | route_master = * | 0 | 10 | 0 | 0 | 0 | 0 | 3 | 0 | 565 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | 0.000 | 0.978 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1622 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 0 | 1 | 0 | 1 | 1 | 0 | 1 | 0 | 596 | 0.000 | 0.002 | 0.000 | 0.002 | 0.002 | 0.000 | 0.002 | 0.000 | 0.993 |
| 88 | landuse = industrial | 0 | 1 | 0 | 1 | 1 | 0 | 1 | 0 | 364 | 0.000 | 0.003 | 0.000 | 0.003 | 0.003 | 0.000 | 0.003 | 0.000 | 0.989 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 28 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 166 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 0 | 203 | 0 | 491 | 67 | 3 | 0 | 2 | 12047 | 0.000 | 0.016 | 0.000 | 0.038 | 0.005 | 0.000 | 0.000 | 0.000 | 0.940 |
| 94 | amenity = fuel | 0 | 1 | 0 | 5 | 0 | 0 | 0 | 1 | 1006 | 0.000 | 0.001 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.001 | 0.993 | |
| 95 | building = service | 0 | 2 | 0 | 320 | 53 | 0 | 0 | 1 | 814 | 0.000 | 0.002 | 0.000 | 0.269 | 0.045 | 0.000 | 0.000 | 0.001 | 0.684 | |
| 96 | barrier = * | 0 | 0 | 0 | 2 | 9 | 0 | 0 | 0 | 756 | 0.000 | 0.000 | 0.000 | 0.003 | 0.012 | 0.000 | 0.000 | 0.000 | 0.986 | |
| 97 | power = * | 0 | 200 | 0 | 402 | 64 | 0 | 0 | 1 | 7622 | 0.000 | 0.024 | 0.000 | 0.048 | 0.008 | 0.000 | 0.000 | 0.000 | 0.920 | |
| 98 | substation = * | 0 | 1 | 0 | 465 | 53 | 3 | 0 | 1 | 1744 | 0.000 | 0.000 | 0.000 | 0.205 | 0.023 | 0.001 | 0.000 | 0.000 | 0.769 | |
| 99 | pipeline = * | 0 | 0 | 0 | 84 | 2 | 3 | 0 | 0 | 295 | 0.000 | 0.000 | 0.000 | 0.219 | 0.005 | 0.008 | 0.000 | 0.000 | 0.768 | |
| 100 | man_made = * | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 2804 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.999 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 98 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.042 | 0.000 | 0.958 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.857 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.043 | 0.000 | 0.957 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 362 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 |
| 112 | landuse = education | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 39 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 55 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 35 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 121 | building = school | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 141 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 126 | # | healthcare | 0 | 2 | 0 | 1 | 1 | 2 | 0 | 0 | 2955 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.998 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 1 | 0 | 2 | 0 | 0 | 1656 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.998 | |
| 129 | amenity = clinic | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 97 | 0.000 | 0.010 | 0.000 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.980 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 73 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 54 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 982 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 1 | 0 | 1 | 1 | 2 | 0 | 0 | 1899 | 0.000 | 0.001 | 0.000 | 0.001 | 0.001 | 0.001 | 0.000 | 0.000 | 0.997 | |
| 137 | # | government | 0 | 2279 | 0 | 155 | 0 | 1 | 2 | 1 | 854 | 0.000 | 0.692 | 0.000 | 0.047 | 0.000 | 0.000 | 0.001 | 0.000 | 0.259 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 141 | amenity = post_office | 0 | 683 | 0 | 100 | 0 | 0 | 0 | 0 | 284 | 0.000 | 0.640 | 0.000 | 0.094 | 0.000 | 0.000 | 0.000 | 0.000 | 0.266 | |
| 142 | amenity = post_box | 0 | 1595 | 0 | 53 | 0 | 0 | 0 | 1 | 47 | 0.000 | 0.940 | 0.000 | 0.031 | 0.000 | 0.000 | 0.000 | 0.001 | 0.028 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 52 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 62 | 0.000 | 0.000 | 0.000 | 0.016 | 0.000 | 0.000 | 0.016 | 0.000 | 0.969 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 54 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 89 | 0.000 | 0.011 | 0.000 | 0.011 | 0.000 | 0.000 | 0.011 | 0.000 | 0.967 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.800 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 62 | 0.000 | 0.000 | 0.000 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.984 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 31 | 12 | 1 | 36 | 54 | 12 | 0 | 2 | 3866 | 0.008 | 0.003 | 0.000 | 0.009 | 0.013 | 0.003 | 0.000 | 0.000 | 0.963 |
| 172 | amenity = atm | 29 | 12 | 1 | 36 | 54 | 8 | 0 | 2 | 2643 | 0.010 | 0.004 | 0.000 | 0.013 | 0.019 | 0.003 | 0.000 | 0.001 | 0.949 | |
| 173 | amenity = bank | 2 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 1001 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.994 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 222 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 1008 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 179 | tourism = * | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 989 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 277 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 185 | artwork_type = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 186 | # | sport | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 278 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 265 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 73 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 190 | resort = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.024 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.976 | |
| 191 | # | office | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 835 | 0.000 | 0.002 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.995 |
| 192 | office = * | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 835 | 0.000 | 0.002 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.995 | |
| 193 | # | amenity | 11 | 16 | 0 | 37 | 88 | 4 | 47 | 1 | 12665 | 0.001 | 0.001 | 0.000 | 0.003 | 0.007 | 0.000 | 0.004 | 0.000 | 0.984 |
| 194 | amenity = cafe | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 388 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 195 | amenity = fast_food | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 345 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 59 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.017 | 0.983 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 37 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 3 | 0 | 1 | 0 | 0 | 3094 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.999 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 404 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 200 | shop = car_repair | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 249 | 0.000 | 0.004 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 153 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 520 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 572 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.000 | 0.000 | 0.998 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 330 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 103 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 84 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 2 | 0 | 12 | 1 | 0 | 0 | 0 | 113 | 0.000 | 0.016 | 0.000 | 0.094 | 0.008 | 0.000 | 0.000 | 0.000 | 0.883 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 119 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 306 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 110 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.991 | |
| 211 | shop = beauty | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 78 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 315 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 214 | shop = newsagent | 0 | 1 | 0 | 7 | 0 | 0 | 3 | 0 | 96 | 0.000 | 0.009 | 0.000 | 0.065 | 0.000 | 0.000 | 0.028 | 0.000 | 0.897 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 96 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 274 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 83 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 119 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 28 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 11 | 4 | 0 | 2 | 86 | 2 | 0 | 0 | 2089 | 0.005 | 0.002 | 0.000 | 0.001 | 0.039 | 0.001 | 0.000 | 0.000 | 0.952 | |
| 223 | shop = * | 0 | 5 | 0 | 12 | 0 | 0 | 44 | 0 | 2281 | 0.000 | 0.002 | 0.000 | 0.005 | 0.000 | 0.000 | 0.019 | 0.000 | 0.974 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 184 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 1 | 190 | 0 | 41 | 0 | 2 | 3 | 1 | 3251 | 0.000 | 0.054 | 0.000 | 0.012 | 0.000 | 0.001 | 0.001 | 0.000 | 0.932 |
| 227 | building = yes | 1 | 172 | 0 | 26 | 0 | 0 | 1 | 1 | 1830 | 0.000 | 0.085 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.901 | |
| 228 | building = retail | 0 | 1 | 0 | 4 | 0 | 1 | 2 | 0 | 776 | 0.000 | 0.001 | 0.000 | 0.005 | 0.000 | 0.001 | 0.003 | 0.000 | 0.990 | |
| 229 | building = commercial | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 54 | 0.000 | 0.085 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.915 | |
| 230 | building = office | 0 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 36 | 0.000 | 0.098 | 0.000 | 0.024 | 0.000 | 0.000 | 0.000 | 0.000 | 0.878 | |
| 231 | building = house | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.179 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.821 | |
| 232 | building = apartments | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 235 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 235 | building = kiosk | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 236 | building = * | 0 | 1 | 0 | 9 | 0 | 0 | 0 | 0 | 145 | 0.000 | 0.006 | 0.000 | 0.058 | 0.000 | 0.000 | 0.000 | 0.000 | 0.935 | |
| 237 | building:part = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 52 | 0.000 | 0.000 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.000 | 0.981 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.000 | 0.000 | 0.938 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 42 | 2534 | 1 | 1971 | 227 | 22 | 56 | 9 | 47766 | 0.001 | 0.048 | 0.000 | 0.037 | 0.004 | 0.000 | 0.001 | 0.000 | 0.908 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 11 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 11 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 11 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 363 | 5 | 5 | 0.014 | 0.014 | 268 | 3 | 3 | 0.011 | 0.011 |
| 24 | landuse = cemetery | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 50 | 4 | 4 | 0.080 | 0.080 | 22 | 3 | 3 | 0.136 | 0.136 | |
| 26 | landuse = construction | 26 | 0 | 0 | 0.000 | 0.000 | 26 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 12 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 86 | 0 | 0 | 0.000 | 0.000 | 51 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 8 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 24 | 1 | 1 | 0.042 | 0.042 | 22 | 1 | 1 | 0.045 | 0.045 | |
| 31 | leisure = park | 15 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 116 | 0 | 0 | 0.000 | 0.000 | 104 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 461 | 1 | 1 | 0.002 | 0.002 | 53 | 1 | 1 | 0.019 | 0.019 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 19 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 424 | 0 | 0 | 0.000 | 0.000 | 28 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 11 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 24 | 1 | 1 | 0.042 | 0.042 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 45 | # | water | 77 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 16 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 60 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 14 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 420 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 4 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 15 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 132 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 271 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 13372 | 1269 | 1284 | 0.095 | 0.096 | 203 | 5 | 5 | 0.025 | 0.025 |
| 73 | highway = bus_stop | 5091 | 637 | 646 | 0.125 | 0.127 | 78 | 2 | 3 | 0.026 | 0.038 | |
| 74 | type = route | 67 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 544 | 13 | 10 | 0.024 | 0.018 | 25 | 3 | 2 | 0.120 | 0.080 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 727 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 32 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 58 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 9 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 9990 | 1250 | 1270 | 0.125 | 0.127 | 123 | 2 | 3 | 0.016 | 0.024 | |
| 83 | route = * | 1371 | 6 | 4 | 0.004 | 0.003 | 68 | 2 | 1 | 0.029 | 0.015 | |
| 84 | route_master = * | 578 | 13 | 10 | 0.022 | 0.017 | 26 | 3 | 2 | 0.115 | 0.077 | |
| 85 | railway = * | 1622 | 0 | 0 | 0.000 | 0.000 | 35 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 16 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 600 | 3 | 3 | 0.005 | 0.005 | 336 | 3 | 2 | 0.009 | 0.006 |
| 88 | landuse = industrial | 368 | 3 | 3 | 0.008 | 0.008 | 235 | 3 | 2 | 0.013 | 0.009 | |
| 89 | building = industrial | 125 | 0 | 0 | 0.000 | 0.000 | 92 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 28 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 166 | 0 | 0 | 0.000 | 0.000 | 89 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 12813 | 697 | 766 | 0.054 | 0.060 | 1082 | 18 | 21 | 0.017 | 0.019 |
| 94 | amenity = fuel | 1013 | 6 | 7 | 0.006 | 0.007 | 74 | 4 | 5 | 0.054 | 0.068 | |
| 95 | building = service | 1190 | 322 | 376 | 0.271 | 0.316 | 109 | 9 | 10 | 0.083 | 0.092 | |
| 96 | barrier = * | 767 | 2 | 11 | 0.003 | 0.014 | 189 | 1 | 1 | 0.005 | 0.005 | |
| 97 | power = * | 8289 | 602 | 667 | 0.073 | 0.080 | 213 | 9 | 9 | 0.042 | 0.042 | |
| 98 | substation = * | 2267 | 469 | 523 | 0.207 | 0.231 | 131 | 12 | 13 | 0.092 | 0.099 | |
| 99 | pipeline = * | 384 | 87 | 89 | 0.227 | 0.232 | 42 | 4 | 5 | 0.095 | 0.119 | |
| 100 | man_made = * | 2806 | 1 | 2 | 0.000 | 0.001 | 659 | 1 | 2 | 0.002 | 0.003 | |
| 101 | embankment = * | 98 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 24 | 1 | 0 | 0.042 | 0.000 | 19 | 1 | 0 | 0.053 | 0.000 |
| 103 | amenity = place_of_worship | 7 | 1 | 0 | 0.143 | 0.000 | 7 | 1 | 0 | 0.143 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 23 | 1 | 0 | 0.043 | 0.000 | 19 | 1 | 0 | 0.053 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 365 | 3 | 3 | 0.008 | 0.008 | 220 | 3 | 3 | 0.014 | 0.014 |
| 112 | landuse = education | 11 | 1 | 1 | 0.091 | 0.091 | 11 | 1 | 1 | 0.091 | 0.091 | |
| 113 | amenity = university | 39 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 24 | 2 | 2 | 0.083 | 0.083 | 18 | 2 | 2 | 0.111 | 0.111 | |
| 115 | amenity = school | 55 | 0 | 0 | 0.000 | 0.000 | 41 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 35 | 0 | 0 | 0.000 | 0.000 | 29 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 24 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 15 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 12 | 1 | 1 | 0.083 | 0.083 | 12 | 1 | 1 | 0.083 | 0.083 | |
| 122 | building = kindergarten | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 141 | 0 | 0 | 0.000 | 0.000 | 102 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 20 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 2961 | 5 | 6 | 0.002 | 0.002 | 677 | 5 | 6 | 0.007 | 0.009 |
| 127 | amenity = hospital | 50 | 0 | 0 | 0.000 | 0.000 | 42 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 1659 | 3 | 3 | 0.002 | 0.002 | 365 | 3 | 3 | 0.008 | 0.008 | |
| 129 | amenity = clinic | 99 | 1 | 2 | 0.010 | 0.020 | 72 | 1 | 2 | 0.014 | 0.028 | |
| 130 | amenity = doctors | 73 | 0 | 0 | 0.000 | 0.000 | 51 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 54 | 0 | 0 | 0.000 | 0.000 | 53 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 25 | 0 | 0 | 0.000 | 0.000 | 24 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 22 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 982 | 0 | 0 | 0.000 | 0.000 | 84 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 1904 | 4 | 5 | 0.002 | 0.003 | 549 | 4 | 5 | 0.007 | 0.009 | |
| 137 | # | government | 3292 | 2437 | 2436 | 0.740 | 0.740 | 431 | 10 | 8 | 0.023 | 0.019 |
| 138 | amenity = fire_station | 45 | 0 | 0 | 0.000 | 0.000 | 24 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 24 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1067 | 783 | 783 | 0.734 | 0.734 | 29 | 4 | 4 | 0.138 | 0.138 | |
| 142 | amenity = post_box | 1696 | 1648 | 1649 | 0.972 | 0.972 | 10 | 2 | 2 | 0.200 | 0.200 | |
| 143 | amenity = police | 52 | 0 | 0 | 0.000 | 0.000 | 37 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 64 | 2 | 1 | 0.031 | 0.016 | 49 | 2 | 1 | 0.041 | 0.020 | |
| 149 | amenity = theatre | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 12 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 40 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 21 | 0 | 0 | 0.000 | 0.000 | 20 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 54 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 92 | 3 | 2 | 0.033 | 0.022 | 81 | 3 | 2 | 0.037 | 0.025 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 32 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 13 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 5 | 1 | 1 | 0.200 | 0.200 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 165 | building = public | 34 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 63 | 1 | 1 | 0.016 | 0.016 | 56 | 1 | 1 | 0.018 | 0.018 | |
| 168 | military = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 4014 | 92 | 147 | 0.023 | 0.037 | 175 | 15 | 17 | 0.086 | 0.097 |
| 172 | amenity = atm | 2785 | 86 | 141 | 0.031 | 0.051 | 130 | 14 | 16 | 0.108 | 0.123 | |
| 173 | amenity = bank | 1007 | 6 | 6 | 0.006 | 0.006 | 81 | 4 | 4 | 0.049 | 0.049 | |
| 174 | amenity = bureau_de_change | 222 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1011 | 3 | 3 | 0.003 | 0.003 | 736 | 3 | 3 | 0.004 | 0.004 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 992 | 3 | 3 | 0.003 | 0.003 | 719 | 3 | 3 | 0.004 | 0.004 | |
| 180 | historic = * | 18 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 277 | 0 | 0 | 0.000 | 0.000 | 111 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 186 | # | sport | 279 | 1 | 1 | 0.004 | 0.004 | 227 | 1 | 1 | 0.004 | 0.004 |
| 187 | amenity = sanatorium | 19 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 266 | 1 | 1 | 0.004 | 0.004 | 216 | 1 | 1 | 0.005 | 0.005 | |
| 189 | sport = * | 73 | 0 | 0 | 0.000 | 0.000 | 60 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 41 | 1 | 1 | 0.024 | 0.024 | 37 | 1 | 1 | 0.027 | 0.027 | |
| 191 | # | office | 839 | 4 | 4 | 0.005 | 0.005 | 352 | 4 | 4 | 0.011 | 0.011 |
| 192 | office = * | 839 | 4 | 4 | 0.005 | 0.005 | 352 | 4 | 4 | 0.011 | 0.011 | |
| 193 | # | amenity | 12869 | 115 | 157 | 0.009 | 0.012 | 4601 | 22 | 23 | 0.005 | 0.005 |
| 194 | amenity = cafe | 389 | 1 | 1 | 0.003 | 0.003 | 290 | 1 | 1 | 0.003 | 0.003 | |
| 195 | amenity = fast_food | 346 | 1 | 1 | 0.003 | 0.003 | 186 | 1 | 1 | 0.005 | 0.005 | |
| 196 | amenity = restaurant | 60 | 0 | 1 | 0.000 | 0.017 | 56 | 0 | 1 | 0.000 | 0.018 | |
| 197 | amenity = bar | 37 | 0 | 0 | 0.000 | 0.000 | 33 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 3098 | 4 | 4 | 0.001 | 0.001 | 814 | 3 | 3 | 0.004 | 0.004 | |
| 199 | shop = clothes | 404 | 0 | 0 | 0.000 | 0.000 | 156 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 251 | 1 | 2 | 0.004 | 0.008 | 238 | 1 | 2 | 0.004 | 0.008 | |
| 201 | shop = hairdresser | 153 | 0 | 0 | 0.000 | 0.000 | 136 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 520 | 0 | 0 | 0.000 | 0.000 | 38 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 573 | 1 | 1 | 0.002 | 0.002 | 111 | 1 | 1 | 0.009 | 0.009 | |
| 204 | shop = car_parts | 330 | 0 | 0 | 0.000 | 0.000 | 161 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 103 | 0 | 0 | 0.000 | 0.000 | 87 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 84 | 0 | 0 | 0.000 | 0.000 | 80 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 128 | 14 | 15 | 0.109 | 0.117 | 45 | 4 | 4 | 0.089 | 0.089 | |
| 208 | shop = doityourself | 119 | 0 | 0 | 0.000 | 0.000 | 111 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 306 | 0 | 0 | 0.000 | 0.000 | 66 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 111 | 1 | 1 | 0.009 | 0.009 | 62 | 1 | 1 | 0.016 | 0.016 | |
| 211 | shop = beauty | 79 | 1 | 1 | 0.013 | 0.013 | 74 | 1 | 1 | 0.014 | 0.014 | |
| 212 | shop = mobile_phone | 315 | 0 | 0 | 0.000 | 0.000 | 41 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 111 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 107 | 11 | 8 | 0.103 | 0.075 | 18 | 2 | 1 | 0.111 | 0.056 | |
| 215 | shop = electronics | 96 | 0 | 0 | 0.000 | 0.000 | 45 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 124 | 0 | 0 | 0.000 | 0.000 | 63 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 274 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 83 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 120 | 1 | 1 | 0.008 | 0.008 | 87 | 1 | 1 | 0.011 | 0.011 | |
| 220 | shop = cosmetics | 28 | 0 | 0 | 0.000 | 0.000 | 26 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 29 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 2194 | 19 | 105 | 0.009 | 0.048 | 789 | 5 | 6 | 0.006 | 0.008 | |
| 223 | shop = * | 2342 | 61 | 17 | 0.026 | 0.007 | 1192 | 6 | 5 | 0.005 | 0.004 | |
| 224 | clothes = * | 184 | 0 | 0 | 0.000 | 0.000 | 64 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 3489 | 237 | 235 | 0.068 | 0.067 | 1891 | 17 | 17 | 0.009 | 0.009 |
| 227 | building = yes | 2031 | 200 | 200 | 0.098 | 0.098 | 1199 | 11 | 11 | 0.009 | 0.009 | |
| 228 | building = retail | 784 | 8 | 6 | 0.010 | 0.008 | 369 | 3 | 3 | 0.008 | 0.008 | |
| 229 | building = commercial | 59 | 5 | 5 | 0.085 | 0.085 | 44 | 1 | 1 | 0.023 | 0.023 | |
| 230 | building = office | 41 | 5 | 5 | 0.122 | 0.122 | 30 | 2 | 2 | 0.067 | 0.067 | |
| 231 | building = house | 28 | 5 | 5 | 0.179 | 0.179 | 21 | 1 | 1 | 0.048 | 0.048 | |
| 232 | building = apartments | 236 | 1 | 1 | 0.004 | 0.004 | 213 | 1 | 1 | 0.005 | 0.005 | |
| 233 | building = residential | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 78 | 1 | 1 | 0.013 | 0.013 | 24 | 1 | 1 | 0.042 | 0.042 | |
| 236 | building = * | 155 | 10 | 10 | 0.065 | 0.065 | 110 | 4 | 4 | 0.036 | 0.036 | |
| 237 | building:part = * | 53 | 1 | 1 | 0.019 | 0.019 | 40 | 1 | 1 | 0.025 | 0.025 | |
| 238 | entrance = * | 16 | 1 | 1 | 0.062 | 0.062 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 239 | # | other | 167 | 0 | 0 | 0.000 | 0.000 | 54 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 52628 | 4626 | 4805 | 0.088 | 0.091 | 8673 | 82 | 85 | 0.009 | 0.010 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 2 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 35 | 0.048 | 0.000 | 0.000 | 0.095 | 0.024 | 0.000 | 0.000 | 0.000 | 0.833 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 2 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 29 | 0.059 | 0.000 | 0.000 | 0.059 | 0.029 | 0.000 | 0.000 | 0.000 | 0.853 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 2 | 0 | 0 | 24 | 42 | 0 | 0 | 0 | 883 | 0.002 | 0.000 | 0.000 | 0.025 | 0.044 | 0.000 | 0.000 | 0.000 | 0.928 |
| 94 | amenity = fuel | 2 | 0 | 0 | 20 | 42 | 0 | 0 | 0 | 882 | 0.002 | 0.000 | 0.000 | 0.021 | 0.044 | 0.000 | 0.000 | 0.000 | 0.932 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 8 | 0 | 155 | 0 | 0 | 0 | 0 | 112 | 0.000 | 0.029 | 0.000 | 0.564 | 0.000 | 0.000 | 0.000 | 0.000 | 0.407 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 8 | 0 | 155 | 0 | 0 | 0 | 0 | 66 | 0.000 | 0.035 | 0.000 | 0.677 | 0.000 | 0.000 | 0.000 | 0.000 | 0.288 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 8 | 0 | 155 | 0 | 0 | 0 | 0 | 112 | 0.000 | 0.029 | 0.000 | 0.564 | 0.000 | 0.000 | 0.000 | 0.000 | 0.407 | |
| 137 | # | government | 0 | 161 | 0 | 4 | 1 | 0 | 0 | 0 | 116 | 0.000 | 0.571 | 0.000 | 0.014 | 0.004 | 0.000 | 0.000 | 0.000 | 0.411 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 161 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.880 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.120 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 86 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 1263 | 9 | 4 | 719 | 3 | 1 | 0 | 1 | 501 | 0.505 | 0.004 | 0.002 | 0.287 | 0.001 | 0.000 | 0.000 | 0.000 | 0.200 |
| 172 | amenity = atm | 656 | 7 | 1 | 457 | 0 | 1 | 0 | 1 | 193 | 0.498 | 0.005 | 0.001 | 0.347 | 0.000 | 0.001 | 0.000 | 0.001 | 0.147 | |
| 173 | amenity = bank | 601 | 2 | 0 | 254 | 3 | 0 | 0 | 0 | 280 | 0.527 | 0.002 | 0.000 | 0.223 | 0.003 | 0.000 | 0.000 | 0.000 | 0.246 | |
| 174 | amenity = bureau_de_change | 6 | 0 | 3 | 8 | 0 | 0 | 0 | 0 | 28 | 0.133 | 0.000 | 0.067 | 0.178 | 0.000 | 0.000 | 0.000 | 0.000 | 0.622 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 191 | # | office | 1 | 1 | 0 | 218 | 0 | 0 | 0 | 0 | 54 | 0.004 | 0.004 | 0.000 | 0.796 | 0.000 | 0.000 | 0.000 | 0.000 | 0.197 |
| 192 | office = * | 1 | 1 | 0 | 218 | 0 | 0 | 0 | 0 | 54 | 0.004 | 0.004 | 0.000 | 0.796 | 0.000 | 0.000 | 0.000 | 0.000 | 0.197 | |
| 193 | # | amenity | 3 | 30 | 5 | 547 | 169 | 0 | 0 | 16 | 2501 | 0.001 | 0.009 | 0.002 | 0.167 | 0.052 | 0.000 | 0.000 | 0.005 | 0.765 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 95 | 0 | 0 | 0 | 177 | 0.000 | 0.000 | 0.000 | 0.000 | 0.349 | 0.000 | 0.000 | 0.000 | 0.651 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1 | 0 | 0 | 8 | 23 | 0 | 0 | 12 | 1206 | 0.001 | 0.000 | 0.000 | 0.006 | 0.018 | 0.000 | 0.000 | 0.010 | 0.965 | |
| 199 | shop = clothes | 0 | 27 | 4 | 1 | 3 | 0 | 0 | 0 | 9 | 0.000 | 0.614 | 0.091 | 0.023 | 0.068 | 0.000 | 0.000 | 0.000 | 0.205 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 454 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.993 | 0.000 | 0.000 | 0.000 | 0.000 | 0.007 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 1 | 28 | 0 | 0 | 4 | 138 | 0.000 | 0.000 | 0.000 | 0.006 | 0.164 | 0.000 | 0.000 | 0.023 | 0.807 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 5 | 3 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.217 | 0.130 | 0.000 | 0.000 | 0.000 | 0.652 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 101 | 0.000 | 0.000 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.962 | |
| 213 | shop = shoes | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 172 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.875 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 2 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 194 | 0.010 | 0.000 | 0.000 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | 0.975 | |
| 223 | shop = * | 0 | 4 | 1 | 42 | 14 | 0 | 0 | 1 | 416 | 0.000 | 0.008 | 0.002 | 0.088 | 0.029 | 0.000 | 0.000 | 0.002 | 0.870 | |
| 224 | clothes = * | 0 | 2 | 1 | 0 | 1 | 0 | 0 | 0 | 5 | 0.000 | 0.222 | 0.111 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.556 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 78 | 52 | 0 | 116 | 38 | 0 | 0 | 10 | 582 | 0.089 | 0.059 | 0.000 | 0.132 | 0.043 | 0.000 | 0.000 | 0.011 | 0.664 |
| 227 | building = yes | 71 | 46 | 0 | 85 | 22 | 0 | 0 | 6 | 339 | 0.125 | 0.081 | 0.000 | 0.149 | 0.039 | 0.000 | 0.000 | 0.011 | 0.596 | |
| 228 | building = retail | 0 | 1 | 0 | 7 | 13 | 0 | 0 | 3 | 155 | 0.000 | 0.006 | 0.000 | 0.039 | 0.073 | 0.000 | 0.000 | 0.017 | 0.866 | |
| 229 | building = commercial | 3 | 2 | 0 | 10 | 2 | 0 | 0 | 1 | 9 | 0.111 | 0.074 | 0.000 | 0.370 | 0.074 | 0.000 | 0.000 | 0.037 | 0.333 | |
| 230 | building = office | 1 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 1 | 0.100 | 0.000 | 0.000 | 0.800 | 0.000 | 0.000 | 0.000 | 0.000 | 0.100 | |
| 231 | building = house | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.333 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.040 | 0.000 | 0.000 | 0.000 | 0.000 | 0.960 | |
| 236 | building = * | 1 | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 49 | 0.019 | 0.038 | 0.000 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.925 | |
| 237 | building:part = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.571 | 0.000 | 0.000 | 0.000 | 0.000 | 0.429 | |
| 238 | entrance = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 1267 | 209 | 9 | 1640 | 212 | 1 | 0 | 17 | 3825 | 0.176 | 0.029 | 0.001 | 0.228 | 0.030 | 0.000 | 0.000 | 0.002 | 0.533 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 42 | 6 | 7 | 0.143 | 0.167 | 7 | 4 | 5 | 0.571 | 0.714 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 34 | 4 | 5 | 0.118 | 0.147 | 5 | 3 | 4 | 0.600 | 0.800 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 7 | 1 | 1 | 0.143 | 0.143 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 3 | 1 | 1 | 0.333 | 0.333 | 2 | 1 | 1 | 0.500 | 0.500 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 3 | 1 | 1 | 0.333 | 0.333 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 951 | 26 | 68 | 0.027 | 0.072 | 26 | 7 | 8 | 0.269 | 0.308 |
| 94 | amenity = fuel | 946 | 22 | 64 | 0.023 | 0.068 | 21 | 3 | 4 | 0.143 | 0.190 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 6 | 4 | 4 | 0.667 | 0.667 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 4 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 4 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 275 | 163 | 163 | 0.593 | 0.593 | 33 | 4 | 5 | 0.121 | 0.152 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 229 | 163 | 163 | 0.712 | 0.712 | 29 | 4 | 5 | 0.138 | 0.172 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 33 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 275 | 163 | 163 | 0.593 | 0.593 | 33 | 4 | 5 | 0.121 | 0.152 | |
| 137 | # | government | 282 | 165 | 166 | 0.585 | 0.589 | 13 | 3 | 4 | 0.231 | 0.308 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 183 | 161 | 161 | 0.880 | 0.880 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 142 | amenity = post_box | 86 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 2 | 0 | 1 | 0.000 | 0.500 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 156 | office = government | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 2501 | 1996 | 1996 | 0.798 | 0.798 | 44 | 27 | 27 | 0.614 | 0.614 |
| 172 | amenity = atm | 1316 | 1122 | 1122 | 0.853 | 0.853 | 34 | 20 | 20 | 0.588 | 0.588 | |
| 173 | amenity = bank | 1140 | 857 | 860 | 0.752 | 0.754 | 32 | 25 | 25 | 0.781 | 0.781 | |
| 174 | amenity = bureau_de_change | 45 | 17 | 14 | 0.378 | 0.311 | 4 | 4 | 3 | 1.000 | 0.750 | |
| 175 | # | tourism | 10 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 10 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 6 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 6 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 274 | 220 | 220 | 0.803 | 0.803 | 20 | 3 | 3 | 0.150 | 0.150 |
| 192 | office = * | 274 | 220 | 220 | 0.803 | 0.803 | 20 | 3 | 3 | 0.150 | 0.150 | |
| 193 | # | amenity | 3271 | 585 | 765 | 0.179 | 0.234 | 230 | 18 | 27 | 0.078 | 0.117 |
| 194 | amenity = cafe | 10 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 272 | 0 | 95 | 0.000 | 0.349 | 15 | 0 | 6 | 0.000 | 0.400 | |
| 196 | amenity = restaurant | 7 | 0 | 1 | 0.000 | 0.143 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1250 | 9 | 44 | 0.007 | 0.035 | 33 | 3 | 4 | 0.091 | 0.121 | |
| 199 | shop = clothes | 44 | 32 | 31 | 0.727 | 0.705 | 12 | 4 | 4 | 0.333 | 0.333 | |
| 200 | shop = car_repair | 8 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 457 | 454 | 454 | 0.993 | 0.993 | 3 | 3 | 2 | 1.000 | 0.667 | |
| 203 | shop = supermarket | 171 | 1 | 33 | 0.006 | 0.193 | 21 | 1 | 2 | 0.048 | 0.095 | |
| 204 | shop = car_parts | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 21 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 23 | 5 | 8 | 0.217 | 0.348 | 4 | 1 | 2 | 0.250 | 0.500 | |
| 208 | shop = doityourself | 15 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 105 | 0 | 4 | 0.000 | 0.038 | 5 | 0 | 2 | 0.000 | 0.400 | |
| 213 | shop = shoes | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 214 | shop = newsagent | 172 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 40 | 35 | 35 | 0.875 | 0.875 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 199 | 5 | 5 | 0.025 | 0.025 | 30 | 4 | 4 | 0.133 | 0.133 | |
| 223 | shop = * | 478 | 47 | 61 | 0.098 | 0.128 | 76 | 6 | 10 | 0.079 | 0.132 | |
| 224 | clothes = * | 9 | 3 | 3 | 0.333 | 0.333 | 7 | 3 | 3 | 0.429 | 0.429 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 876 | 246 | 294 | 0.281 | 0.336 | 82 | 18 | 24 | 0.220 | 0.293 |
| 227 | building = yes | 569 | 202 | 230 | 0.355 | 0.404 | 58 | 14 | 19 | 0.241 | 0.328 | |
| 228 | building = retail | 179 | 8 | 24 | 0.045 | 0.134 | 39 | 5 | 11 | 0.128 | 0.282 | |
| 229 | building = commercial | 27 | 15 | 18 | 0.556 | 0.667 | 14 | 7 | 8 | 0.500 | 0.571 | |
| 230 | building = office | 10 | 9 | 9 | 0.900 | 0.900 | 6 | 5 | 5 | 0.833 | 0.833 | |
| 231 | building = house | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 232 | building = apartments | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 25 | 1 | 1 | 0.040 | 0.040 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 236 | building = * | 53 | 3 | 4 | 0.057 | 0.075 | 13 | 2 | 3 | 0.154 | 0.231 | |
| 237 | building:part = * | 7 | 4 | 4 | 0.571 | 0.571 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 238 | entrance = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 7180 | 3126 | 3346 | 0.435 | 0.466 | 341 | 48 | 60 | 0.141 | 0.176 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 252 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 247 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 72 | # | public_transport | 22 | 0 | 0 | 4 | 24 | 0 | 9 | 0 | 1856 | 0.011 | 0.000 | 0.000 | 0.002 | 0.013 | 0.000 | 0.005 | 0.000 | 0.969 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 390 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.667 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 552 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 83 | route = * | 22 | 0 | 0 | 0 | 24 | 0 | 6 | 0 | 44 | 0.229 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.062 | 0.000 | 0.458 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.667 | |
| 85 | railway = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 1325 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 44 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 44 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 22 | 0 | 0 | 4 | 24 | 0 | 9 | 0 | 1913 | 0.011 | 0.000 | 0.000 | 0.002 | 0.012 | 0.000 | 0.005 | 0.000 | 0.970 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 18 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 18 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 252 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 5 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 247 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 1915 | 35 | 50 | 0.018 | 0.026 | 69 | 3 | 4 | 0.043 | 0.058 |
| 73 | highway = bus_stop | 390 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 9 | 3 | 0 | 0.333 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 13 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 552 | 0 | 0 | 0.000 | 0.000 | 51 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 96 | 28 | 46 | 0.292 | 0.479 | 13 | 3 | 3 | 0.231 | 0.231 | |
| 84 | route_master = * | 9 | 3 | 0 | 0.333 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 85 | railway = * | 1329 | 4 | 4 | 0.003 | 0.003 | 11 | 1 | 1 | 0.091 | 0.091 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 19 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 19 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 44 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 44 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 7 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 227 | building = yes | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 239 | # | other | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 1972 | 35 | 50 | 0.018 | 0.025 | 92 | 3 | 4 | 0.033 | 0.043 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 1 | admin_level = 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 7 | # | place | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.962 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 13 | boundary = administrative | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.909 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 23 | # | suburb | 0 | 2 | 0 | 11 | 7 | 1 | 7 | 0 | 212 | 0.000 | 0.008 | 0.000 | 0.046 | 0.029 | 0.004 | 0.029 | 0.000 | 0.883 |
| 24 | landuse = cemetery | 0 | 1 | 0 | 6 | 4 | 0 | 4 | 0 | 27 | 0.000 | 0.024 | 0.000 | 0.143 | 0.095 | 0.000 | 0.095 | 0.000 | 0.643 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.000 | 0.938 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 1 | 0 | 1 | 2 | 0 | 2 | 0 | 66 | 0.000 | 0.014 | 0.000 | 0.014 | 0.028 | 0.000 | 0.028 | 0.000 | 0.917 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 3 | 1 | 1 | 0 | 0 | 45 | 0.000 | 0.000 | 0.000 | 0.060 | 0.020 | 0.020 | 0.000 | 0.000 | 0.900 | |
| 37 | # | natural | 0 | 495 | 0 | 1 | 3 | 1 | 0 | 1 | 1653 | 0.000 | 0.230 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.767 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 42 | boundary = * | 0 | 495 | 0 | 0 | 0 | 0 | 0 | 1 | 14 | 0.000 | 0.971 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.027 | |
| 43 | natural = * | 0 | 0 | 0 | 1 | 3 | 1 | 0 | 0 | 1623 | 0.000 | 0.000 | 0.000 | 0.001 | 0.002 | 0.001 | 0.000 | 0.000 | 0.997 | |
| 44 | ele = * | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.053 | 0.105 | 0.000 | 0.000 | 0.000 | 0.842 | |
| 45 | # | water | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 170 | 0.000 | 0.264 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.736 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 55 | tunnel = * | 0 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.882 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.118 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 57 | water = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 96 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 58 | # | highway | 11 | 1133 | 6 | 0 | 0 | 8 | 0 | 2 | 180 | 0.008 | 0.846 | 0.004 | 0.000 | 0.000 | 0.006 | 0.000 | 0.001 | 0.134 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 200 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 206 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0.000 | 0.963 | 0.000 | 0.000 | 0.000 | 0.037 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 64 | highway = unclassified | 6 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.150 | 0.825 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.025 | |
| 65 | highway = residential | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 66 | highway = service | 5 | 373 | 0 | 0 | 0 | 8 | 0 | 0 | 2 | 0.013 | 0.961 | 0.000 | 0.000 | 0.000 | 0.021 | 0.000 | 0.000 | 0.005 | |
| 67 | highway = track | 0 | 495 | 0 | 0 | 0 | 0 | 0 | 1 | 17 | 0.000 | 0.965 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.033 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 1 | 6 | 0 | 0 | 0 | 0 | 1 | 150 | 0.000 | 0.006 | 0.038 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.949 | |
| 71 | bridge = * | 0 | 92 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.911 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.089 | |
| 72 | # | public_transport | 0 | 1 | 8 | 2 | 3 | 0 | 0 | 0 | 364 | 0.000 | 0.003 | 0.021 | 0.005 | 0.008 | 0.000 | 0.000 | 0.000 | 0.963 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | 0.991 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 1 | 0 | 1 | 2 | 0 | 0 | 0 | 10 | 0.000 | 0.071 | 0.000 | 0.071 | 0.143 | 0.000 | 0.000 | 0.000 | 0.714 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 82 | public_transport = * | 0 | 1 | 8 | 0 | 1 | 0 | 0 | 0 | 180 | 0.000 | 0.005 | 0.042 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.947 | |
| 83 | route = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 122 | 0.000 | 0.000 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 85 | railway = * | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 93 | 0.000 | 0.000 | 0.079 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.921 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 5 | 0 | 3 | 2 | 0 | 0 | 0 | 243 | 0.004 | 0.020 | 0.000 | 0.012 | 0.008 | 0.000 | 0.000 | 0.000 | 0.957 |
| 88 | landuse = industrial | 0 | 2 | 0 | 3 | 0 | 0 | 0 | 0 | 65 | 0.000 | 0.029 | 0.000 | 0.043 | 0.000 | 0.000 | 0.000 | 0.000 | 0.929 | |
| 89 | building = industrial | 0 | 3 | 0 | 0 | 2 | 0 | 0 | 0 | 86 | 0.000 | 0.033 | 0.000 | 0.000 | 0.022 | 0.000 | 0.000 | 0.000 | 0.945 | |
| 90 | building = warehouse | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.048 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.952 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 82 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.988 | |
| 93 | # | infrastructure | 5 | 28 | 0 | 7 | 33 | 1 | 2 | 9 | 721 | 0.006 | 0.035 | 0.000 | 0.009 | 0.041 | 0.001 | 0.002 | 0.011 | 0.895 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 95 | building = service | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 81 | 0.000 | 0.036 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.964 | |
| 96 | barrier = * | 5 | 13 | 0 | 3 | 1 | 1 | 1 | 1 | 103 | 0.039 | 0.102 | 0.000 | 0.023 | 0.008 | 0.008 | 0.008 | 0.008 | 0.805 | |
| 97 | power = * | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 221 | 0.000 | 0.022 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.978 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 48 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 6 | 0 | 4 | 32 | 0 | 1 | 8 | 335 | 0.000 | 0.016 | 0.000 | 0.010 | 0.083 | 0.000 | 0.003 | 0.021 | 0.868 | |
| 101 | embankment = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 102 | # | religion | 0 | 14 | 0 | 9 | 234 | 0 | 5 | 13 | 108 | 0.000 | 0.037 | 0.000 | 0.023 | 0.611 | 0.000 | 0.013 | 0.034 | 0.282 |
| 103 | amenity = place_of_worship | 0 | 10 | 0 | 0 | 217 | 0 | 1 | 11 | 73 | 0.000 | 0.032 | 0.000 | 0.000 | 0.696 | 0.000 | 0.003 | 0.035 | 0.234 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 3 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.200 | 0.600 | |
| 106 | building = church | 0 | 6 | 0 | 0 | 142 | 0 | 0 | 7 | 46 | 0.000 | 0.030 | 0.000 | 0.000 | 0.706 | 0.000 | 0.000 | 0.035 | 0.229 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 3 | 0 | 2 | 8 | 0 | 1 | 1 | 13 | 0.000 | 0.107 | 0.000 | 0.071 | 0.286 | 0.000 | 0.036 | 0.036 | 0.464 | |
| 109 | religion = * | 0 | 14 | 0 | 7 | 230 | 0 | 5 | 11 | 96 | 0.000 | 0.039 | 0.000 | 0.019 | 0.634 | 0.000 | 0.014 | 0.030 | 0.264 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.143 | 0.714 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 1 | 106 | 0.000 | 0.000 | 0.000 | 0.000 | 0.018 | 0.000 | 0.000 | 0.009 | 0.972 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.833 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 1544 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.999 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.923 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 161 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.994 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.875 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1297 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 231 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | 0.000 | 0.996 | |
| 137 | # | government | 0 | 495 | 0 | 1 | 8 | 0 | 0 | 0 | 242 | 0.000 | 0.664 | 0.000 | 0.001 | 0.011 | 0.000 | 0.000 | 0.000 | 0.324 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.000 | 0.962 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 168 | military = * | 0 | 495 | 0 | 0 | 3 | 0 | 0 | 0 | 65 | 0.000 | 0.879 | 0.000 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.115 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 171 | # | bank | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 97 | 0.000 | 0.000 | 0.000 | 0.010 | 0.010 | 0.000 | 0.000 | 0.000 | 0.980 |
| 172 | amenity = atm | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 75 | 0.000 | 0.000 | 0.000 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 55 | 6 | 18 | 324 | 4 | 10 | 21 | 1221 | 0.000 | 0.033 | 0.004 | 0.011 | 0.195 | 0.002 | 0.006 | 0.013 | 0.736 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 27 | 0.000 | 0.000 | 0.000 | 0.000 | 0.069 | 0.000 | 0.000 | 0.000 | 0.931 | |
| 177 | building = ruins | 0 | 0 | 2 | 0 | 4 | 0 | 1 | 1 | 13 | 0.000 | 0.000 | 0.095 | 0.000 | 0.190 | 0.000 | 0.048 | 0.048 | 0.619 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.800 | |
| 179 | tourism = * | 0 | 51 | 3 | 5 | 263 | 2 | 4 | 16 | 763 | 0.000 | 0.046 | 0.003 | 0.005 | 0.238 | 0.002 | 0.004 | 0.014 | 0.689 | |
| 180 | historic = * | 0 | 52 | 3 | 16 | 158 | 4 | 6 | 9 | 515 | 0.000 | 0.068 | 0.004 | 0.021 | 0.207 | 0.005 | 0.008 | 0.012 | 0.675 | |
| 181 | memorial = * | 0 | 2 | 1 | 3 | 5 | 1 | 1 | 2 | 178 | 0.000 | 0.010 | 0.005 | 0.016 | 0.026 | 0.005 | 0.005 | 0.010 | 0.922 | |
| 182 | ruins = * | 0 | 9 | 1 | 1 | 7 | 0 | 0 | 1 | 28 | 0.000 | 0.191 | 0.021 | 0.021 | 0.149 | 0.000 | 0.000 | 0.021 | 0.596 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 271 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.043 | 0.957 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.024 | 0.000 | 0.024 | 0.000 | 0.952 | |
| 186 | # | sport | 0 | 8 | 0 | 1 | 2 | 1 | 0 | 29 | 203 | 0.000 | 0.033 | 0.000 | 0.004 | 0.008 | 0.004 | 0.000 | 0.119 | 0.832 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 8 | 0 | 1 | 2 | 1 | 0 | 0 | 198 | 0.000 | 0.038 | 0.000 | 0.005 | 0.010 | 0.005 | 0.000 | 0.000 | 0.943 | |
| 189 | sport = * | 0 | 7 | 0 | 1 | 2 | 1 | 0 | 29 | 87 | 0.000 | 0.055 | 0.000 | 0.008 | 0.016 | 0.008 | 0.000 | 0.228 | 0.685 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 311 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.997 |
| 192 | office = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 311 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 193 | # | amenity | 11 | 2 | 1 | 559 | 7 | 9 | 4 | 30 | 2460 | 0.004 | 0.001 | 0.000 | 0.181 | 0.002 | 0.003 | 0.001 | 0.010 | 0.798 |
| 194 | amenity = cafe | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 83 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.988 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 174 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 151 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.019 | 0.981 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 546 | 2 | 8 | 1 | 0 | 96 | 0.000 | 0.000 | 0.000 | 0.836 | 0.003 | 0.012 | 0.002 | 0.000 | 0.147 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.000 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 135 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 43 | 0.000 | 0.000 | 0.000 | 0.000 | 0.044 | 0.000 | 0.000 | 0.000 | 0.956 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 52 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 26 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.938 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 66 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 11 | 1 | 1 | 8 | 1 | 1 | 1 | 1 | 384 | 0.027 | 0.002 | 0.002 | 0.020 | 0.002 | 0.002 | 0.002 | 0.002 | 0.939 | |
| 223 | shop = * | 0 | 0 | 0 | 4 | 1 | 0 | 2 | 25 | 822 | 0.000 | 0.000 | 0.000 | 0.005 | 0.001 | 0.000 | 0.002 | 0.029 | 0.963 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 27 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.403 | 0.597 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 2 | 27 | 1 | 39 | 82 | 0 | 3 | 2 | 1508 | 0.001 | 0.016 | 0.001 | 0.023 | 0.049 | 0.000 | 0.002 | 0.001 | 0.906 |
| 227 | building = yes | 2 | 21 | 0 | 10 | 74 | 0 | 2 | 1 | 987 | 0.002 | 0.019 | 0.000 | 0.009 | 0.067 | 0.000 | 0.002 | 0.001 | 0.900 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 90 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 231 | building = house | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 50 | 0.000 | 0.019 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.943 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 236 | building = * | 0 | 7 | 0 | 29 | 5 | 0 | 1 | 1 | 164 | 0.000 | 0.034 | 0.000 | 0.140 | 0.024 | 0.000 | 0.005 | 0.005 | 0.792 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 208 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 25 | 1211 | 16 | 622 | 431 | 23 | 21 | 59 | 10585 | 0.002 | 0.093 | 0.001 | 0.048 | 0.033 | 0.002 | 0.002 | 0.005 | 0.815 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 2 | 1 | 0 | 0.500 | 0.000 | 2 | 1 | 0 | 0.500 | 0.000 |
| 1 | admin_level = 2 | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 26 | 1 | 0 | 0.038 | 0.000 | 17 | 1 | 0 | 0.059 | 0.000 |
| 8 | place = city | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 11 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 4 | 1 | 0 | 0.250 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 14 | traffic_sign = city_limit | 9 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 11 | 0 | 1 | 0.000 | 0.091 | 8 | 0 | 1 | 0.000 | 0.125 |
| 17 | place = allotments | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 8 | 0 | 1 | 0.000 | 0.125 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 19 | allotments = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 240 | 21 | 21 | 0.087 | 0.087 | 230 | 19 | 19 | 0.083 | 0.083 |
| 24 | landuse = cemetery | 42 | 11 | 11 | 0.262 | 0.262 | 38 | 9 | 9 | 0.237 | 0.237 | |
| 25 | landuse = commercial | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 11 | 1 | 1 | 0.091 | 0.091 | 11 | 1 | 1 | 0.091 | 0.091 | |
| 27 | landuse = farmland | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 16 | 1 | 0 | 0.062 | 0.000 | 15 | 1 | 0 | 0.067 | 0.000 | |
| 29 | landuse = residential | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 72 | 4 | 4 | 0.056 | 0.056 | 72 | 4 | 4 | 0.056 | 0.056 | |
| 32 | leisure = garden | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 18 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 50 | 4 | 5 | 0.080 | 0.100 | 47 | 4 | 5 | 0.085 | 0.106 | |
| 37 | # | natural | 2154 | 497 | 501 | 0.231 | 0.233 | 234 | 4 | 7 | 0.017 | 0.030 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 510 | 495 | 496 | 0.971 | 0.973 | 14 | 2 | 3 | 0.143 | 0.214 | |
| 43 | natural = * | 1628 | 2 | 5 | 0.001 | 0.003 | 207 | 2 | 4 | 0.010 | 0.019 | |
| 44 | ele = * | 19 | 1 | 3 | 0.053 | 0.158 | 18 | 1 | 2 | 0.056 | 0.111 | |
| 45 | # | water | 231 | 61 | 61 | 0.264 | 0.264 | 135 | 19 | 19 | 0.141 | 0.141 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 17 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 29 | 0 | 0 | 0.000 | 0.000 | 22 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 16 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 102 | 1 | 1 | 0.010 | 0.010 | 68 | 1 | 1 | 0.015 | 0.015 | |
| 54 | natural = spring | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 68 | 60 | 60 | 0.882 | 0.882 | 23 | 18 | 18 | 0.783 | 0.783 | |
| 56 | waterway = * | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 97 | 1 | 1 | 0.010 | 0.010 | 65 | 1 | 1 | 0.015 | 0.015 | |
| 58 | # | highway | 1340 | 1158 | 1154 | 0.864 | 0.861 | 118 | 52 | 52 | 0.441 | 0.441 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 200 | 200 | 200 | 1.000 | 1.000 | 10 | 10 | 10 | 1.000 | 1.000 | |
| 61 | highway = primary | 214 | 214 | 214 | 1.000 | 1.000 | 17 | 17 | 17 | 1.000 | 1.000 | |
| 62 | highway = secondary | 4 | 4 | 4 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 4 | 3 | 3 | 0.750 | 0.750 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 64 | highway = unclassified | 40 | 39 | 39 | 0.975 | 0.975 | 7 | 6 | 6 | 0.857 | 0.857 | |
| 65 | highway = residential | 6 | 3 | 3 | 0.500 | 0.500 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 66 | highway = service | 388 | 386 | 386 | 0.995 | 0.995 | 36 | 34 | 34 | 0.944 | 0.944 | |
| 67 | highway = track | 513 | 495 | 496 | 0.965 | 0.967 | 14 | 2 | 3 | 0.143 | 0.214 | |
| 68 | type = associatedStreet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 158 | 7 | 2 | 0.044 | 0.013 | 47 | 3 | 2 | 0.064 | 0.043 | |
| 71 | bridge = * | 101 | 92 | 92 | 0.911 | 0.911 | 13 | 5 | 5 | 0.385 | 0.385 | |
| 72 | # | public_transport | 378 | 11 | 6 | 0.029 | 0.016 | 193 | 5 | 6 | 0.026 | 0.031 |
| 73 | highway = bus_stop | 106 | 0 | 1 | 0.000 | 0.009 | 104 | 0 | 1 | 0.000 | 0.010 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 14 | 2 | 4 | 0.143 | 0.286 | 10 | 2 | 4 | 0.200 | 0.400 | |
| 79 | building = transportation | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 190 | 9 | 2 | 0.047 | 0.011 | 119 | 3 | 2 | 0.025 | 0.017 | |
| 83 | route = * | 123 | 1 | 1 | 0.008 | 0.008 | 30 | 1 | 1 | 0.033 | 0.033 | |
| 84 | route_master = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 101 | 8 | 0 | 0.079 | 0.000 | 25 | 2 | 0 | 0.080 | 0.000 | |
| 86 | aeroway = * | 13 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 254 | 9 | 11 | 0.035 | 0.043 | 160 | 8 | 10 | 0.050 | 0.062 |
| 88 | landuse = industrial | 70 | 5 | 5 | 0.071 | 0.071 | 65 | 5 | 5 | 0.077 | 0.077 | |
| 89 | building = industrial | 91 | 3 | 5 | 0.033 | 0.055 | 69 | 2 | 4 | 0.029 | 0.058 | |
| 90 | building = warehouse | 21 | 1 | 1 | 0.048 | 0.048 | 19 | 1 | 1 | 0.053 | 0.053 | |
| 91 | office = construction_company | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 83 | 1 | 1 | 0.012 | 0.012 | 21 | 1 | 1 | 0.048 | 0.048 | |
| 93 | # | infrastructure | 806 | 43 | 83 | 0.053 | 0.103 | 475 | 17 | 33 | 0.036 | 0.069 |
| 94 | amenity = fuel | 21 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 84 | 3 | 3 | 0.036 | 0.036 | 74 | 3 | 3 | 0.041 | 0.041 | |
| 96 | barrier = * | 128 | 23 | 24 | 0.180 | 0.188 | 89 | 7 | 9 | 0.079 | 0.101 | |
| 97 | power = * | 226 | 5 | 5 | 0.022 | 0.022 | 112 | 2 | 2 | 0.018 | 0.018 | |
| 98 | substation = * | 48 | 0 | 0 | 0.000 | 0.000 | 46 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 386 | 11 | 50 | 0.028 | 0.130 | 210 | 7 | 21 | 0.033 | 0.100 | |
| 101 | embankment = * | 3 | 2 | 2 | 0.667 | 0.667 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 102 | # | religion | 383 | 28 | 270 | 0.073 | 0.705 | 350 | 24 | 241 | 0.069 | 0.689 |
| 103 | amenity = place_of_worship | 312 | 11 | 238 | 0.035 | 0.763 | 291 | 11 | 217 | 0.038 | 0.746 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 5 | 1 | 2 | 0.200 | 0.400 | 5 | 1 | 2 | 0.200 | 0.400 | |
| 106 | building = church | 201 | 6 | 155 | 0.030 | 0.771 | 197 | 6 | 150 | 0.030 | 0.761 | |
| 107 | building = cathedral | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 108 | building = chapel | 28 | 6 | 14 | 0.214 | 0.500 | 28 | 6 | 14 | 0.214 | 0.500 | |
| 109 | religion = * | 363 | 26 | 262 | 0.072 | 0.722 | 331 | 23 | 234 | 0.069 | 0.707 | |
| 110 | cemetery = * | 7 | 1 | 1 | 0.143 | 0.143 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 111 | # | education | 109 | 0 | 3 | 0.000 | 0.028 | 101 | 0 | 3 | 0.000 | 0.030 |
| 112 | landuse = education | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 13 | 0 | 1 | 0.000 | 0.077 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 116 | amenity = kindergarten | 15 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 10 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 120 | building = college | 6 | 0 | 1 | 0.000 | 0.167 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 121 | building = school | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 9 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 18 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1546 | 2 | 0 | 0.001 | 0.000 | 517 | 2 | 0 | 0.004 | 0.000 |
| 127 | amenity = hospital | 13 | 1 | 0 | 0.077 | 0.000 | 13 | 1 | 0 | 0.077 | 0.000 | |
| 128 | amenity = pharmacy | 162 | 1 | 0 | 0.006 | 0.000 | 71 | 1 | 0 | 0.014 | 0.000 | |
| 129 | amenity = clinic | 19 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 11 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 17 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 8 | 1 | 0 | 0.125 | 0.000 | 7 | 1 | 0 | 0.143 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1297 | 0 | 0 | 0.000 | 0.000 | 365 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 232 | 1 | 0 | 0.004 | 0.000 | 138 | 1 | 0 | 0.007 | 0.000 | |
| 137 | # | government | 746 | 496 | 504 | 0.665 | 0.676 | 231 | 3 | 11 | 0.013 | 0.048 |
| 138 | amenity = fire_station | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 7 | 0 | 1 | 0.000 | 0.143 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 141 | amenity = post_office | 26 | 1 | 1 | 0.038 | 0.038 | 26 | 1 | 1 | 0.038 | 0.038 | |
| 142 | amenity = post_box | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 11 | 0 | 1 | 0.000 | 0.091 | 10 | 0 | 1 | 0.000 | 0.100 | |
| 149 | amenity = theatre | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 22 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 155 | amenity = vehicle_inspection | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 29 | 0 | 0 | 0.000 | 0.000 | 29 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 10 | 0 | 2 | 0.000 | 0.200 | 10 | 0 | 2 | 0.000 | 0.200 | |
| 166 | landuse = military | 33 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 19 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 563 | 495 | 498 | 0.879 | 0.885 | 57 | 2 | 5 | 0.035 | 0.088 | |
| 169 | embassy = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 99 | 1 | 2 | 0.010 | 0.020 | 90 | 1 | 2 | 0.011 | 0.022 |
| 172 | amenity = atm | 13 | 1 | 1 | 0.077 | 0.077 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 173 | amenity = bank | 76 | 0 | 1 | 0.000 | 0.013 | 67 | 0 | 1 | 0.000 | 0.015 | |
| 174 | amenity = bureau_de_change | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1659 | 93 | 422 | 0.056 | 0.254 | 1315 | 91 | 349 | 0.069 | 0.265 |
| 176 | building = bunker | 29 | 0 | 2 | 0.000 | 0.069 | 26 | 0 | 2 | 0.000 | 0.077 | |
| 177 | building = ruins | 21 | 3 | 5 | 0.143 | 0.238 | 19 | 3 | 5 | 0.158 | 0.263 | |
| 178 | amenity = fountain | 5 | 1 | 0 | 0.200 | 0.000 | 5 | 1 | 0 | 0.200 | 0.000 | |
| 179 | tourism = * | 1107 | 65 | 337 | 0.059 | 0.304 | 832 | 65 | 291 | 0.078 | 0.350 | |
| 180 | historic = * | 763 | 81 | 239 | 0.106 | 0.313 | 672 | 79 | 200 | 0.118 | 0.298 | |
| 181 | memorial = * | 193 | 8 | 13 | 0.041 | 0.067 | 185 | 8 | 11 | 0.043 | 0.059 | |
| 182 | ruins = * | 47 | 11 | 18 | 0.234 | 0.383 | 45 | 11 | 18 | 0.244 | 0.400 | |
| 183 | information = * | 271 | 0 | 0 | 0.000 | 0.000 | 138 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 23 | 0 | 1 | 0.000 | 0.043 | 21 | 0 | 1 | 0.000 | 0.048 | |
| 185 | artwork_type = * | 42 | 1 | 1 | 0.024 | 0.024 | 41 | 1 | 1 | 0.024 | 0.024 | |
| 186 | # | sport | 244 | 10 | 41 | 0.041 | 0.168 | 197 | 4 | 10 | 0.020 | 0.051 |
| 187 | amenity = sanatorium | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 210 | 10 | 12 | 0.048 | 0.057 | 188 | 4 | 6 | 0.021 | 0.032 | |
| 189 | sport = * | 127 | 9 | 40 | 0.071 | 0.315 | 87 | 3 | 9 | 0.034 | 0.103 | |
| 190 | resort = * | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 312 | 0 | 1 | 0.000 | 0.003 | 279 | 0 | 1 | 0.000 | 0.004 |
| 192 | office = * | 312 | 0 | 1 | 0.000 | 0.003 | 279 | 0 | 1 | 0.000 | 0.004 | |
| 193 | # | amenity | 3083 | 586 | 618 | 0.190 | 0.200 | 1790 | 20 | 36 | 0.011 | 0.020 |
| 194 | amenity = cafe | 84 | 1 | 1 | 0.012 | 0.012 | 75 | 1 | 1 | 0.013 | 0.013 | |
| 195 | amenity = fast_food | 46 | 0 | 0 | 0.000 | 0.000 | 40 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 21 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 174 | 0 | 0 | 0.000 | 0.000 | 130 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 154 | 0 | 3 | 0.000 | 0.019 | 67 | 0 | 1 | 0.000 | 0.015 | |
| 200 | shop = car_repair | 653 | 555 | 556 | 0.850 | 0.851 | 113 | 7 | 16 | 0.062 | 0.142 | |
| 201 | shop = hairdresser | 44 | 1 | 1 | 0.023 | 0.023 | 39 | 1 | 1 | 0.026 | 0.026 | |
| 202 | shop = chemist | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 40 | 0 | 0 | 0.000 | 0.000 | 27 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 135 | 0 | 0 | 0.000 | 0.000 | 55 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 45 | 0 | 2 | 0.000 | 0.044 | 40 | 0 | 2 | 0.000 | 0.050 | |
| 206 | shop = hardware | 32 | 0 | 0 | 0.000 | 0.000 | 30 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 14 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 52 | 0 | 0 | 0.000 | 0.000 | 50 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 26 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 31 | 0 | 0 | 0.000 | 0.000 | 28 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 50 | 0 | 0 | 0.000 | 0.000 | 48 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 33 | 0 | 0 | 0.000 | 0.000 | 26 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 16 | 0 | 1 | 0.000 | 0.062 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 214 | shop = newsagent | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 32 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 17 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 66 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 10 | 0 | 1 | 0.000 | 0.100 | 10 | 0 | 1 | 0.000 | 0.100 | |
| 219 | shop = butcher | 18 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 16 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 409 | 23 | 23 | 0.056 | 0.056 | 298 | 10 | 11 | 0.034 | 0.037 | |
| 223 | shop = * | 854 | 6 | 30 | 0.007 | 0.035 | 604 | 3 | 4 | 0.005 | 0.007 | |
| 224 | clothes = * | 67 | 0 | 27 | 0.000 | 0.403 | 34 | 0 | 2 | 0.000 | 0.059 | |
| 225 | club = * | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 1664 | 72 | 152 | 0.043 | 0.091 | 1119 | 42 | 109 | 0.038 | 0.097 |
| 227 | building = yes | 1097 | 35 | 108 | 0.032 | 0.098 | 694 | 28 | 92 | 0.040 | 0.133 | |
| 228 | building = retail | 91 | 0 | 1 | 0.000 | 0.011 | 85 | 0 | 1 | 0.000 | 0.012 | |
| 229 | building = commercial | 40 | 0 | 0 | 0.000 | 0.000 | 39 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 53 | 1 | 3 | 0.019 | 0.057 | 50 | 1 | 3 | 0.020 | 0.060 | |
| 232 | building = apartments | 90 | 0 | 0 | 0.000 | 0.000 | 57 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 11 | 1 | 0 | 0.091 | 0.000 | 11 | 1 | 0 | 0.091 | 0.000 | |
| 235 | building = kiosk | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 207 | 37 | 42 | 0.179 | 0.203 | 151 | 14 | 17 | 0.093 | 0.113 | |
| 237 | building:part = * | 19 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 40 | 0 | 0 | 0.000 | 0.000 | 31 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 208 | 0 | 0 | 0.000 | 0.000 | 88 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 12993 | 1918 | 2371 | 0.148 | 0.182 | 6458 | 203 | 538 | 0.031 | 0.083 |